public void changeType(int t) { try { GameObject.Destroy(currentFloor); } catch {} currentFloor = GameObject.Instantiate(floors[t], floors[t].transform.position, floors[t].transform.rotation) as GameObject; eq = currentFloor.GetComponent <EarthQuake>(); }
public void Initialize() { testTerrarium = new Terrarium(10, 10); plant = new Plant(); herbivore = new Herbivore(); carnivore = new Carnivore(); human = new Human(); earthquake = new EarthQuake(); time = new TimeController(0, testTerrarium); }
public IActionResult Update(string id, EarthQuake earthQuakeIn) { var earthQuake = _earthQuakeService.Get(id); if (earthQuake == null) { return(NotFound()); } _earthQuakeService.Update(id, earthQuakeIn); return(NoContent()); }
public void Remove(EarthQuake EarthQuakeIn) { _earthQuakes.DeleteOne(earthQuake => earthQuake.eqID == EarthQuakeIn.eqID); }
public void Update(string id, EarthQuake EarthQuakeIn) { _earthQuakes.ReplaceOne(earthQuake => earthQuake.eqID == id, EarthQuakeIn); }
public EarthQuake Create(EarthQuake earthQuake) { _earthQuakes.InsertOne(earthQuake); return(earthQuake); }
public async Task RefreshData(EarthQuake earthQuakeData) { try { #region | Veri Çekimi İşlemi | earthQuakeList.Clear(); if (earthQuakeData == null) { earthQuakeData = await EarthQuakeService.InfoEarthQuake(); } var res = (from s in earthQuakeData.result where s.Other == "-" && s.Country == "Türkiye" select s).ToList(); foreach (var item in res) { #region | Boş gelen Location değerini doldurma işlemi | if (item.Location == "- (-)") { char[] _ayrac = { '(' }; item.Other = item.Other + "("; var newValue = item.Other.Split(_ayrac); if (newValue.Length > 1) { /*char[] _ayracTwo = { '.' }; * var newValueTwo = item.Other.Split(_ayracTwo); * var _countyValue = newValueTwo[1].ToString(); * * string _city = newValue[1].ToString().Replace(")", "").Replace(" ", "").Replace(",", ""); * * string _county = _countyValue.Replace((_city),"").Replace(")", "").Replace("(", "");*/ item.Location = newValue[1].ToString().Replace(")", "").Replace(" ", "").Replace(",", ""); } if (newValue[1].ToString() == "") { item.Location = newValue[0].ToString().Replace(")", "").Replace(" ", "").Replace(",", ""); } } #endregion #region | Veri basma işlemi | Location userLocation = new Location(Latitude, Longitude); Location earthquakeLocation = new Location(Convert.ToDouble(item.Latitude), Convert.ToDouble(item.Longitude)); double distanceKM = Location.CalculateDistance(userLocation, earthquakeLocation, DistanceUnits.Kilometers); EarthQuakeList.Add(new Result { Location = item.Location, Date = item.Date, Ml = item.Ml, Depth = item.Depth, Latitude = item.Latitude, Longitude = item.Longitude, ShareButton = item.Location + "@" + item.Ml + "@" + item.Date + "@" + item.City, LocationButton = item.Location + "@" + item.Longitude + "@" + item.Latitude, Distance = Convert.ToInt32(distanceKM).ToString() + "km" }); #endregion } #endregion #region | Bugün yaşanan en büyük deprem | var todayRes = (from s in res where DateTime.ParseExact(s.Date, "dd.MM.yyyy HH:mm:ss", CultureInfo.InvariantCulture) >= DateTime.Now.AddDays(-1) select s).OrderByDescending(c => c.Ml).First(); TodayHighestEarthQuake = "Bugün yaşanan en büyük deprem : " + todayRes.Location + " - Şiddet " + todayRes.Ml + ""; #endregion #region | En üstteki deprem verilerini gösterme işlemi | TopInformation(res[0]); #endregion DependencyService.Get <IMessage>().LongMessage("Deprem verileri güncellendi..."); } catch (System.Exception ex) { } }
public ActionResult <EarthQuake> Create(EarthQuake earthQuake) { _earthQuakeService.Create(earthQuake); return(CreatedAtRoute("GetEarthQuake", new { id = earthQuake.eqID.ToString() }, earthQuake)); }
public void EarthQuakeConstructorTest() { earthquake = new EarthQuake(new Position(1, 2)); Assert.AreEqual(1, earthquake.Position.X); Assert.AreEqual(2, earthquake.Position.Y); }