private void OnTriggerEnter(Collider other) { if (other.TryGetComponent(out BallScript ball) && !_collected) { StartCoroutine(CollectDelay()); EarnedPoint?.Invoke(_type); } }
public void AddScore(int points, int multiplier) { EarnedPoint = points * multiplier; TotalPoint += points; txtEarnedPoint.text = EarnedPoint.ToString(); txtMultiplier.text = "x" + multiplier.ToString(); txtScore.text = TotalPoint.ToString(); }