Пример #1
0
 void Start()
 {
     _navPath   = new NavMeshPath();
     _navMesh   = GetComponent <NavMeshAgent>();
     s_pManager = GetComponent <E_pManager>();
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     s_pManger = GetComponent <E_pManager>();
     ChangeHero(PlayerPrefs.GetInt("CurrentSelectHeros"), false);
 }