public void ShowCharacterModel(E_CHARACTER_TYPE type) { string path; m_pathDic.TryGetValue(type, out path); m_currentModel.SetActive(false); m_currentModel = Utils.CreateCharacter(path, transform, V_CHARACTER_POS); m_currentModel.SetActive(true); }
public void SelectedType(E_CHARACTER_TYPE type) { switch (type) { case E_CHARACTER_TYPE.BOYSHOW: ShowCharacterModel(E_CHARACTER_TYPE.BOY); break; case E_CHARACTER_TYPE.GIRLSHOW: ShowCharacterModel(E_CHARACTER_TYPE.GIRL); break; } }
public void SelectedType(E_CHARACTER_TYPE type) { CharacterSelectPanel panel = GetPanel(UIPanelType.CharacterSelect) as CharacterSelectPanel; panel.SelectedType(type); }