public void ShowCharacterModel(E_CHARACTER_TYPE type)
    {
        string path;

        m_pathDic.TryGetValue(type, out path);

        m_currentModel.SetActive(false);
        m_currentModel = Utils.CreateCharacter(path, transform, V_CHARACTER_POS);
        m_currentModel.SetActive(true);
    }
    public void SelectedType(E_CHARACTER_TYPE type)
    {
        switch (type)
        {
        case E_CHARACTER_TYPE.BOYSHOW:
            ShowCharacterModel(E_CHARACTER_TYPE.BOY);
            break;

        case E_CHARACTER_TYPE.GIRLSHOW:
            ShowCharacterModel(E_CHARACTER_TYPE.GIRL);
            break;
        }
    }
    public void SelectedType(E_CHARACTER_TYPE type)
    {
        CharacterSelectPanel panel = GetPanel(UIPanelType.CharacterSelect) as CharacterSelectPanel;

        panel.SelectedType(type);
    }