Пример #1
0
    void Start()
    {
        Value       = 0;
        E_AttackCnt = 0;

        fadeSystem = gameObject.GetComponent <FadeSystem>();

        hitEnemyHP  = gameObject.GetComponent <HitEnemyHP>();
        e_AttackSet = gameObject.GetComponent <E_AttackSet>();
    }
Пример #2
0
    void Start()
    {
        AtkEnd           = false;
        AttackStart      = false;
        SetAttackPlaneNo = 0;
        AttackCount      = 0;
        value            = 0;

        fadeSystem = gameObject.GetComponent <FadeSystem>();

        colorChange = gameObject.GetComponent <ColorChange>();
        hitEnemyHP  = gameObject.GetComponent <HitEnemyHP>();
        e_AttackSet = gameObject.GetComponent <E_AttackSet>();
    }