public IEnumerator UploadFile(string file) { // If we're already using this ES2Web object, throw error. CheckWWWUsage(); www = new WWW(settings.filenameData.fullString, CreateUploadForm(ES2.LoadRaw(file))); yield return(www); getError(); isDone = true; }
// load file public ProtoBattleVideoInfo LoadVideo(int id) { ProtoBattleVideoInfo item = null; string file = GetVideoPath(id); if (ES2.Exists(file)) { byte[] bytes = ES2.LoadRaw(file); item = CreateVideo(bytes); item.view_count = LoadWatchCount(item.uid_local); } return(item); }
public WarRecordIOInfo LoadInfo() { WarRecordIOInfo info = null; if (ES2.Exists(InfoPath)) { byte[] bytes = ES2.LoadRaw(InfoPath); info = WarRecordIOInfo.Create(bytes); } else { info = new WarRecordIOInfo(); } return(info); }
public IEnumerator UploadFile(string file) { // If we're already using this ES2Web object, throw error. CheckWWWUsage(); using (var webRequest = UnityWebRequest.Post(settings.filenameData.filePath, CreateUploadForm(ES2.LoadRaw(file)))) { yield return(SendWebRequest(webRequest)); getError(); } isDone = true; }