Пример #1
0
 public void Deinteract()
 {
     switch (ECurrentState)
     {
     case EPickupStates.pickedup:
         transform.parent = null;
         ECurrentState    = EPickupStates.putdown;
         break;
     }
 }
Пример #2
0
 public void Interact(Collider col)
 {
     switch (ECurrentState)
     {
     case EPickupStates.putdown:
         transform.parent = col.transform;
         ECurrentState    = EPickupStates.pickedup;
         break;
     }
 }
Пример #3
0
 // Start is called before the first frame update
 void Start()
 {
     ECurrentState = EPickupStates.putdown;
 }