void Start() { enemySonar = GetComponent <EnemySonar>(); epController = GameObject.FindGameObjectWithTag("GameController"). GetComponent <EPController>(); hitTrigger = Animator.StringToHash("Hit"); dieBool = Animator.StringToHash("Die"); anim = transform.GetComponent <Animator>(); //audioSource = GetComponent<AudioSource>(); }
void Start() { //finalBucket.SetActive(false); player = GameObject.FindGameObjectWithTag("Player"); playerController = player.GetComponent <PlayerController>(); inventory = player.GetComponent <Inventory>(); //messageText = GameObject.FindGameObjectWithTag ("Message"). // GetComponent<GUIText>(); //GUIElement messageText3 = GameObject.FindGameObjectWithTag("Message"). GetComponent <Text>(); //uGUI epController = GameObject.FindGameObjectWithTag("GameController"). GetComponent <EPController>(); }