void _UnLink(_TPeersExtIt itPeerExt_, ENetRet NetRet_) { if (itPeerExt_.Data.itPeerWillExpire) { _PeersWillExpire.Remove(itPeerExt_.Data.itPeerWillExpire); itPeerExt_.Data.itPeerWillExpire = _PeersWillExpire.End(); } var ExtKey = itPeerExt_.Data.Key; var HaveBeenLinked = itPeerExt_.Data.HaveBeenLinked; _PeersExt.Remove(itPeerExt_); try { if (HaveBeenLinked) { _UnLinkFunc(ExtKey, NetRet_); } else { _LinkFailFunc(ExtKey.PeerNum, NetRet_); } } catch { } }
public static EGameRet NetRetToGameRet(ENetRet NetRet_) { switch (NetRet_) { case ENetRet.Ok: return(EGameRet.Ok); case ENetRet.UserClose: return(EGameRet.UserClose); case ENetRet.HeartBeatFail: return(EGameRet.HeartBeatFail); case ENetRet.KeepConnectTimeOut: return(EGameRet.KeepConnectTimeOut); case ENetRet.ConnectFail: return(EGameRet.ConnectFail); case ENetRet.CertifyFail: return(EGameRet.CertifyFail); case ENetRet.SystemError: return(EGameRet.SystemError); case ENetRet.SocketError: return(EGameRet.SocketError); case ENetRet.InvalidPacket: return(EGameRet.InvalidPacket); default: return(EGameRet.NetError); } }
protected void _Close(TIterator itPeer_, ENetRet NetRet_) { var Key = itPeer_.Data.Key; itPeer_.Data.Dispose(); _Peers.Remove(itPeer_); _UnLinkFunc(Key, NetRet_); }
void _LinkFail(TPeerCnt PeerNum_, ENetRet NetRet_) { var itServer = _Servers.Get((Int32)PeerNum_); itServer.Data.NamePort.Clear(); _Servers.Remove(itServer); _LinkFailFunc(PeerNum_, NetRet_); }
void _LinkFail(TPeerCnt PeerNum_, ENetRet NetRet_) { try { _LinkFailFunc(PeerNum_, NetRet_); } catch { } }
public void WillClose(TimeSpan WaitDuration_, ENetRet NetRet_) { if (DoesWillClose()) { return; } _WillCloseNetRet = NetRet_; _CloseTime = (DateTime.Now + WaitDuration_); }
void _LinkFailA(TPeerCnt PeerNum_, ENetRet NetRet_) { if (_Clients[(Int32)PeerNum_].IsCheck()) { _CheckFail(PeerNum_, global.NetRetToGameRet(NetRet_)); } else { _LoginFail(PeerNum_, global.NetRetToGameRet(NetRet_)); } }
void UnLink(CKey Key_, ENetRet NetRet_) { while (_AgentInfos.Count > 0) { _DelAgent(_AgentInfos.First().Key); } cbServer.Enabled = true; btnConnect.Enabled = true; btnDisconnect.Enabled = false; }
void UnLink(CKey Key_, ENetRet NetRet_) { ClearUpdateList(); Log("UnLink PeerNum : " + Key_.PeerNum.ToString()); btnLogin.Enabled = true; btnLogout.Enabled = false; btnSub.Enabled = false; btnAdd.Enabled = false; btnDel.Enabled = false; btnUpdate.Enabled = false; btnReset.Enabled = false; }
void _UnLinkS(CKey Key_, ENetRet NetRet_) { var It = _Servers.Get((Int32)Key_.PeerNum); if (It.Data.Logon) { _Servers.Remove((Int32)Key_.PeerNum); _UnLinkFuncS(Key_, NetRet_); } else { _Connect(Key_.PeerNum); } }
void _PushIOCP(SocketAsyncEventArgs Event_, ENetRet NetRet_) { lock (_Connects) { _SConnect LFConnect = null; while ((LFConnect = _Connects.GetPushBuf()) == null) { Thread.Sleep(3); } LFConnect.Event = Event_; LFConnect.NetRet = NetRet_; _Connects.Push(); } }
void _UnLinkCallback(CKey Key_, ENetRet NetRet_) { var itPeerNet = _PeersNet.Get((Int32)Key_.PeerNum); if (!itPeerNet) { return; } var ExtKey = itPeerNet.Data.ExtKey; _PeersNet.Remove(itPeerNet); if (ExtKey) { var itPeerExt = _PeersExt.Get((Int32)ExtKey.PeerNum); if (itPeerExt) { if (NetRet_ == ENetRet.CertifyFail || NetRet_ == ENetRet.InvalidPacket || NetRet_ == ENetRet.SystemError || NetRet_ == ENetRet.UserClose || NetRet_ == ENetRet.KeepConnectTimeOut) { _UnLink(itPeerExt, NetRet_); } else { try { if (!itPeerExt.Data.itPeerWillExpire) { itPeerExt.Data.itPeerWillExpire = _PeersWillExpire.Add(new _SPeerWillExpire(DateTime.Now + _KeepConnectDuration, itPeerExt.Data.Key.PeerNum)); _UnLinkFuncSoft(ExtKey, NetRet_); } itPeerExt.Data.itPeerWillExpire.Data.NeedToConnect = true; itPeerExt.Data.NetKey = null; } catch { _UnLink(itPeerExt, NetRet_); } } } } }
void _UnLink(CKey Key_, ENetRet NetRet_) { var itServer = _Servers.Get((Int32)Key_.PeerNum); switch (itServer.Data.State) { case _EState.WillConnectServer: return; case _EState.Allocated: _UnLinkFunc(Key_, NetRet_); break; default: _LinkFailFunc(Key_.PeerNum, NetRet_); break; } _Servers.Remove(itServer); }
void _LinkFailS(TPeerCnt PeerNum_, ENetRet NetRet_) { var Client = _Clients.Get((Int32)PeerNum_); if (!Client) { return; } if (_Clients[(Int32)PeerNum_].CurNode != _ENode.Server) { return; } if (!_Clients[(Int32)PeerNum_].IsValidAccount()) { _LoginFail(PeerNum_, global.NetRetToGameRet(NetRet_)); return; } _ConnectToUpper(PeerNum_, _ENode.Master); }
void _UnLinkM(CKey Key_, ENetRet NetRet_) { var Client = _Clients.Get((Int32)Key_.PeerNum); if (!Client) { return; } if (_Clients[(Int32)Key_.PeerNum].CurNode != _ENode.Master) { return; } if (!_Clients[(Int32)Key_.PeerNum].IsValidAccount()) { _LoginFail(Key_.PeerNum, global.NetRetToGameRet(NetRet_)); return; } _ConnectToUpper(Key_.PeerNum, _ENode.Auth); }
void _UnLinkA(CKey Key_, ENetRet NetRet_) { var Client = _Clients.Get((Int32)Key_.PeerNum); if (!Client) { return; } if (_Clients[(Int32)Key_.PeerNum].IsCheck()) { _CheckFail(Key_.PeerNum, global.NetRetToGameRet(NetRet_)); } else { if (_Clients[(Int32)Key_.PeerNum].CurNode != _ENode.Auth) { return; } _LoginFail(Key_.PeerNum, global.NetRetToGameRet(NetRet_)); } }
void _LinkFailCallback(TPeerCnt PeerNum_, ENetRet NetRet_) { var itPeerNet = _PeersNet.Get((Int32)PeerNum_); if (!itPeerNet) { return; } var ExtKey = itPeerNet.Data.ExtKey; _PeersNet.Remove(itPeerNet); if (ExtKey) { var itPeerExt = _PeersExt.Get((Int32)ExtKey.PeerNum); if (itPeerExt) { itPeerExt.Data.NetKey = null; itPeerExt.Data.itPeerWillExpire.Data.NeedToConnect = true; } } }
void _UnLinkS(CKey Key_, ENetRet NetRet_) { var Client = _Clients.Get((Int32)Key_.PeerNum); if (!Client) { return; } if (_Clients[(Int32)Key_.PeerNum].CurNode != _ENode.Server) { return; } if (_Clients[(Int32)Key_.PeerNum].Logon) { _Clients.Remove((Int32)Key_.PeerNum); _UnLinkFunc(Key_, global.NetRetToGameRet(NetRet_)); return; } // 현재 클라가 로그인 시에 최초 GameServer로 접속하는 경우는 없고 최소 Master를 거쳐야 하기 때문에 최초 게임서버로 접속하여 호출된 _UnLinkS _LoginFail(Key_.PeerNum, global.NetRetToGameRet(NetRet_)); }
static void UnLink(CKey Key_, ENetRet NetRet_) { Console.WriteLine("UnLink PeerNum :" + Key_.PeerNum.ToString()); }
void _UnLinkS(CKey Key_, ENetRet NetRet_) { _UnLinkFunc(Key_, NetRet_); }
public ExceptionNet(ENetRet Ret_, Exception innerException) : base(string.Format("ExceptionNet[{0}]", Ret_.ToString()), innerException) { _Ret = Ret_; }
public ExceptionNet(ENetRet Ret_) : base(string.Format("ExceptionNet[{0}]", Ret_.ToString())) { _Ret = Ret_; }
void _UnLinkCallback(CKey Key_, ENetRet NetRet_) { _PeersAndConnectings.Remove((Int32)Key_.PeerNum); _ConnectTimeOut.Remove((Int32)Key_.PeerNum); _UnLinkFunc(Key_, NetRet_); }
static void UnLink(CKey Key_, ENetRet NetRet_) { Clients.Remove(Key_); Console.WriteLine("UnLink"); }
void _UnLinkSoftS(CKey Key_, ENetRet NetRet_) { _UnLinkSoftFunc(Key_, global.NetRetToGameRet(NetRet_)); }
void LinkFail(TPeerCnt PeerNum_, ENetRet NetRet_) { Log("LinkFail PeerNum : " + PeerNum_.ToString()); btnLogin.Enabled = true; }
static void LinkFail(TPeerCnt PeerNum_, ENetRet NetRet_) { Console.WriteLine("LinkFail PeerNum:" + PeerNum_); }
void _LinkFailS(TPeerCnt PeerNum_, ENetRet NetRet_) { _LinkFailFunc(PeerNum_, NetRet_); }
static void UnLinkSoft(CKey Key_, ENetRet NetRet_) { Console.WriteLine("UnLinkSoft"); }
void _UnLink(TPeerCnt PeerNum_, ENetRet NetRet_) { _UnLink(_PeersExt.Get((Int32)PeerNum_), NetRet_); }