public void SetColor( EColorCaseType type ) { switch( type ) { case EColorCaseType.DEFAULT: _type = EColorCaseType.DEFAULT; _meshRenderer.material = _defaultMat; break; case EColorCaseType.BLUE: _type = EColorCaseType.BLUE; _meshRenderer.material = Utils.Instance.blue; break; case EColorCaseType.GREEN: _type = EColorCaseType.GREEN; _meshRenderer.material = Utils.Instance.green; break; case EColorCaseType.RED: _type = EColorCaseType.RED; _meshRenderer.material = Utils.Instance.red; break; case EColorCaseType.YELLOW: _type = EColorCaseType.YELLOW; _meshRenderer.material = Utils.Instance.yellow; break; } }
private void ConvertColor( EPlayer player ) { switch( player ) { case EPlayer.BLUE: _type = EColorCaseType.BLUE; _meshRenderer.material = Utils.Instance.blue; break; case EPlayer.GREEN: _type = EColorCaseType.GREEN; _meshRenderer.material = Utils.Instance.green; break; case EPlayer.RED: _type = EColorCaseType.RED; _meshRenderer.material = Utils.Instance.red; break; case EPlayer.YELLOW: _type = EColorCaseType.YELLOW; _meshRenderer.material = Utils.Instance.yellow; break; } }
private void Reset( EColorCaseType type ) { EmptyCases(type); _audioSource.PlayOneShot(_kaching); }
private void GetPoints( EColorCaseType type ) { var pts = 0; foreach( var c in _colorCases ) { if( c.GetColor() == type ) pts++; } switch( type ) { case EColorCaseType.BLUE: _bluePoints += pts; break; case EColorCaseType.GREEN: _greenPoints += pts; break; case EColorCaseType.RED: _redPoints += pts; break; case EColorCaseType.YELLOW: _yellowPoints += pts; break; } }
private void FillTmpLogicalCases( EColorCaseType color ) { InitTmpLogicalCase(); for( var y = 0 ; y < 10 ; y++ ) { for( var x = 0 ; x < 10 ; x++ ) { if( GetCaseByPos(_logicalCases[x][y]).GetColor() == color ) { _tmpLogicalCases[x][y] = 1; } } } }
private void FillCurrentSquare( Vector2 coord, EColorCaseType color ) { List<Vector2> tmp = new List<Vector2>(); tmp.Add(coord); foreach( var n in GetNeighboors(coord) ) { tmp.Add(n); } foreach( var t in tmp ) { var n = GetLogicalCoord(t); if( _tmpLogicalCases[n[0]][n[1]] == 2 ) { var c = GetLogicalCoord(t); GetCaseByPos(t).SetColor(color); } } }
private void EmptyCases( EColorCaseType type ) { foreach( var c in _colorCases ) { if( c.GetColor() == type ) c.SetColor(EColorCaseType.DEFAULT); } }