Пример #1
0
    private static void Reset(float x, float y, float z, int retries, float time, int died)
    {
        PlayerPrefs.SetInt("retries", retries);
        PlayerPrefs.SetFloat("time", time);
        PlayerPrefs.SetFloat("resetPosx", x - 5);
        PlayerPrefs.SetFloat("resetPosy", y);
        PlayerPrefs.SetFloat("resetPosz", z);
        PlayerPrefs.SetInt("died", died);
        PlayerPrefs.Save();
        SceneManager.LoadScene(0);

        DynamicMusic m         = GameObject.FindGameObjectWithTag("Music").GetComponent <DynamicMusic>();
        float        musicTime = m.gameObject.GetComponent <AudioSource>().time;

        m.ResetSpeakers(musicTime);
    }