public void DungeonsService_LoadTable_Success() { DungeonsService ds = new DungeonsService(); var sw = new Stopwatch(); sw.Start(); ds.LoadTable(); sw.Stop(); Console.WriteLine("{0}ms", sw.ElapsedMilliseconds); Assert.IsNotNull(ds.DungeonsTable); Assert.IsTrue(ds.DungeonsTable.Dungeons.Count > 0); }
public void DungeonsService_LoadTable_InvalidFile() { File.WriteAllText(DungeonsTable.FileName, "invalid contents"); DungeonsService ds = new DungeonsService(); var sw = new Stopwatch(); sw.Start(); ds.LoadTable(); sw.Stop(); Console.WriteLine("{0}ms", sw.ElapsedMilliseconds); Assert.IsNotNull(ds.DungeonsTable); Assert.IsTrue(ds.DungeonsTable.Dungeons.Count > 0); }