private void Fun_8_14(INetData data) { DungeonGoldTreeAddGoldMsg_8_14 msg = new DungeonGoldTreeAddGoldMsg_8_14(); msg.read(data.GetMemoryStream()); Log.debug(this, "怪物死亡,服务器返回金币:" + msg.gold.ToString()); Singleton <GoldHitMode> .Instance.UpdateGold(msg); }
public void UpdateGold(DungeonGoldTreeAddGoldMsg_8_14 gold) { goldNum.gold = gold.gold; goldNum.monid = gold.monid; DataUpdate(UPDATE_GOLD_COUNT); }