Пример #1
0
        public void Generate(string name, int itemId, int floorPlan)
        {
            var test = DungeonClass.LoadDungeonClass(TxtDungeonName.Text);

            if (test == null)
            {
                MessageBox.Show("Dungeon not found.", this.Text, MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }

            try
            {
                var dungeon = new DungeonStructure(name, 0, itemId, "", 0, floorPlan);
                if (!ChkImage.Checked)
                {
                    TxtDungeon.Text = GetMazeAsString(dungeon);

                    TxtDungeon.Visible = true;
                    ImgDungeon.Visible = false;
                }
                else
                {
                    ImgDungeon.Image = GetBitmap(dungeon);

                    TxtDungeon.Visible = false;
                    ImgDungeon.Visible = true;
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show("Error: " + ex.Message + ".", this.Text, MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
        }
Пример #2
0
        private void NewDungeonDialog_Load(object sender, EventArgs e)
        {
            DungeonClass[] dungClasses = DungeonClass.GetAll();

            foreach (DungeonClass c in dungClasses)
            {
                DungTypeLB.Items.Add(c);
            }
        }