public static void EndDumpGUI()
        {
#if DebugInfo
            if (dumptarget != null)
            {
                Camera camera = GameObject.FindObjectOfType <Camera>();
                if (camera != null)
                {
                    dumptarget = camera.GetComponent <DumpClass>();
                    if (dumptarget != null)
                    {
                        dumptarget.enabled = false;
                    }
                }
            }
#endif
        }
        public static void StartDumpGUI()
        {
#if DebugInfo
            if (dumptarget == null)
            {
                Camera camera = GameObject.FindObjectOfType <Camera>();
                if (camera != null)
                {
                    dumptarget = camera.GetComponent <DumpClass>();
                    if (dumptarget == null)
                    {
                        dumptarget = camera.gameObject.AddComponent <DumpClass>();
                    }
                    else
                    {
                        dumptarget.enabled = true;
                    }
                }
            }
#endif
        }