public static void EndDumpGUI() { #if DebugInfo if (dumptarget != null) { Camera camera = GameObject.FindObjectOfType <Camera>(); if (camera != null) { dumptarget = camera.GetComponent <DumpClass>(); if (dumptarget != null) { dumptarget.enabled = false; } } } #endif }
public static void StartDumpGUI() { #if DebugInfo if (dumptarget == null) { Camera camera = GameObject.FindObjectOfType <Camera>(); if (camera != null) { dumptarget = camera.GetComponent <DumpClass>(); if (dumptarget == null) { dumptarget = camera.gameObject.AddComponent <DumpClass>(); } else { dumptarget.enabled = true; } } } #endif }