Пример #1
0
    private void CheckDistance(GameObject obj, float dist, bool controllerType)
    {
        if (Vector3.Distance(transform.position, obj.transform.position) <= dist && controllerType)
        {
            HeroController hCtrl = obj.GetComponent <HeroController>();
            if (Vector3.Distance(transform.position, obj.transform.position) <= dist && controllerType)
            {
                if (CardColor.Equals("red"))
                {
                    hCtrl.HasRedKeyCard = true;
                }
                if (CardColor.Equals("blue"))
                {
                    hCtrl.HasBlueKeyCard = true;
                }
            }
            hCtrl.PlayKeyCardAudio();
            Destroy(this.gameObject);
        }

        if (Vector3.Distance(transform.position, obj.transform.position) <= dist && !controllerType)
        {
            DummyController dCtrl = obj.GetComponent <DummyController>();
            if (Vector3.Distance(transform.position, obj.transform.position) <= dist && !controllerType)
            {
                if (CardColor.Equals("red"))
                {
                    dCtrl.HasRedKeyCard = true;
                }
                if (CardColor.Equals("blue"))
                {
                    dCtrl.HasBlueKeyCard = true;
                }
            }
            dCtrl.PlayKeyCardAudio();
            Destroy(this.gameObject);
        }

        if (Vector3.Distance(transform.position, obj.transform.position) <= dist && !controllerType &&
            !spider.GetComponent <SpiderController>().destroyFlag)
        {
            SpiderController sCtrl = obj.GetComponent <SpiderController>();
            if (CardColor.Equals("red"))
            {
                sCtrl.HasRedKeyCard = true;
            }
            if (CardColor.Equals("blue"))
            {
                sCtrl.HasBlueKeyCard = true;
            }
            sCtrl.PlayKeyCardAudio();
            Destroy(this.gameObject);
        }
    }