public static int GetLevelAchievements(PillarConfig config, int difficulty) { switch (config.Game) { // 1 = win, 2 = hits under 15, 3 = hits under 10 case Game.Assault: return(GetAssaultApi().RatingForStage(config, difficulty)); case Game.Duel: return(DuelRating.RatingForStage(config, difficulty)); // 1 = primary, 2 = secondary case Game.TowerDefense: if (GetTDAPI().DidEarnEmblem(config.Battle, TDAPI.Emblems.Secondary)) { return(2); } if (GetTDAPI().DidEarnEmblem(config.Battle, TDAPI.Emblems.Victory)) { return(1); } break; case Game.HoloChess: return(GetChessApi().RatingForStage(config)); } return(0); }
private void SetAchievementText(PillarMenuNode menuNode, string configString) { switch (menuNode.Config.Game) { case Game.Duel: AchievementTwo.SetActive(true); AchievementThree.SetActive(true); int par2 = DuelRating.DuelistPar(menuNode.Config.Duelist, CurrentDifficulty, 2); int par3 = DuelRating.DuelistPar(menuNode.Config.Duelist, CurrentDifficulty, 3); AchievementOneDescription.text = Localizer.Get("PedestalView.Label.Performance.One." + menuNode.Config.Game); AchievementTwoDescription.text = Localizer.Get("PedestalView.Label.Performance.Two." + menuNode.Config.Game) .Replace("$par", par2.ToString()); AchievementThreeDescription.text = Localizer.Get("PedestalView.Label.Performance.Three." + menuNode.Config.Game) .Replace("$par", par3.ToString()); break; case Game.Assault: AchievementTwo.SetActive(true); AchievementThree.SetActive(true); AchievementOneDescription.text = Localizer.Get("PedestalView.Label.Performance.One." + menuNode.Config.Game); AchievementTwoDescription.text = Localizer.Get("PedestalView.Label.Performance.Two." + configString); AchievementThreeDescription.text = Localizer.Get("PedestalView.Label.Performance.Three." + configString); break; case Game.HoloChess: AchievementTwo.SetActive(true); AchievementOneDescription.text = Localizer.Get("PedestalView.Label.Performance.One.HoloChess"); AchievementTwoDescription.text = Localizer.Get("PedestalView.Label.Performance.Two." + configString); if ((menuNode.Config.Planet == PlanetType.Lothal && menuNode.Config.PillarNumber == 3) || menuNode.Config.Planet == PlanetType.Hoth || menuNode.Config.Planet == PlanetType.Takodana || menuNode.Config.Planet == PlanetType.Core) { AchievementThree.SetActive(false); } else { AchievementThree.SetActive(true); AchievementThreeDescription.text = Localizer.Get("PedestalView.Label.Performance.Three." + configString); } break; case Game.TowerDefense: AchievementOneDescription.text = Localizer.Get("PedestalView.Label.Performance.One.TowerDefense"); // If the planet is Naboo or Core, there's only one achievement if (menuNode.Config.Planet == PlanetType.Naboo || menuNode.Config.Planet == PlanetType.Core) { AchievementTwo.SetActive(false); } else { AchievementTwo.SetActive(true); AchievementTwoDescription.text = BSG.SWARTD.TDAPI.GetInstance().GetTextFor2ndObjective(menuNode.Config.Battle); } AchievementThree.SetActive(false); break; } }