public override void Notify(Entity activeStats, ActionContext actionContext)
        {
            if (activeStats.GetStat(ModType.Identifier).Calculated == 0.0f)
            {
                return;
            }
            DropRate[] dropRates = DropManager.GetDropRates(activeStats.Description.Enemy);

            List <ItemStack> rolledItemStacks = new List <ItemStack>();

            foreach (DropRate dropRate in dropRates)
            {
                //TODO maxlevel from enemy? and rate multiplier = magic find
                rolledItemStacks.AddRange(dropRate.Roll((int)activeStats.GetStat("core.modtypes.ship.level").Calculated,
                                                        1.0f + PlayerManager.PlayerController.Entity.GetStat("core.modtypes.utility.magicfind").Calculated));
            }

            foreach (ItemStack rolledItemStack in rolledItemStacks)
            {
                ModifierManager.ModifyItemStack(rolledItemStack);
                DropManager.GenerateDrop(rolledItemStack, activeStats.EntityBehaviour.transform.position);
            }
        }