private void OnDropAbilityCollected(DropAbility ability) { spellIconSpecial.sprite = spellCastingController.SpecialAttackSpellDescription.SpellIcon; }
private bool HasDropAbility(ref HandPieceEV handPiece, PieceSide side, DropAbility dropAbility) { List <DropAbility> drop = pieceFactory.CreateIPieceData(GetPieceType(ref handPiece, side)).Abilities.Drop; return(drop.Contains(dropAbility)); }
public static bool HasAbility(DropAbility ability, PieceType pieceType) { return(Drop[ability].Contains(pieceType)); }