Пример #1
0
 public override void UnitySuspended()
 {
     CarryDrone = null;
     if (mCarriedObjectItem != null)
     {
         UnityEngine.Object.Destroy(mCarriedObjectItem);
     }
     if (HoloPreview != null)
     {
         UnityEngine.Object.Destroy(HoloPreview);
     }
     HoloPreview        = null;
     mCarriedObjectItem = null;
     CarryDroneClamp    = null;
     Thrust_Particles   = null;
     drone.delete();
 }