private void LoadDriversToStackPanel() { SpDrivers.Children.Clear(); List <Driver> drivers = driversSqlRepository.ReadAll(); foreach (Driver driver in drivers) { DriverPanel driverPanel = new DriverPanel(driver); SpDrivers.Children.Add(driverPanel); } }
public void createDriverDetailsScreen(GameObject aLastScreen,GTDriver aDriver,bool aShowButtons) { destroyCarDetailsScreen(); GameObject g = NGUITools.AddChild(GameObject.Find ("UI Root"),this.prefabDriverDetails.gameObject); this.driverDetailsScreen = g.GetComponent<DriverPanel>(); driverDetailsScreen.initDriver(aDriver); if(!aShowButtons) { // carDetailsScreen.disableButtons(); } }