public void DrinkHealth(object sender, DrinkHealthEventArgs e) { //разное зелье может по-разному увеличивать жизненные очки int increaseHealth; if (_wizard.HeroEquipment._belt.UseHealthPotion(out increaseHealth)) { _wizard.Health += increaseHealth; } }
private void OnPressDrinkHealth() { if (_health != null) { DrinkHealthEventArgs e = new DrinkHealthEventArgs(); _health(this, e); } }