public void ItemCategoryButtonPressed(DressItemCategory dressItemCategory) { if (itemCategoryButtonPressdEvent != null) { itemCategoryButtonPressdEvent(dressItemCategory); } }
public void ItemCategoryButtonPressed(DressItemCategory dressItemCategory) { if (itemCategoryButtonPressdEvent != null) { itemCategoryButtonPressdEvent(dressItemCategory); } }
public void PreesedDressItemCategory(DressItemCategory dressItemCategory) { isOpendItemList = !isOpendItemList; foreach (DressItemCategory itemCategory in dressItemCategories) { if (itemCategory == dressItemCategory) { itemCategory.MoveItem(); lastItemCategory = itemCategory; } else { itemCategory.gameObject.SetActive(!isOpendItemList); } } }
public void PreesedDressItemCategory(DressItemCategory dressItemCategory) { isOpendItemList = !isOpendItemList; foreach (DressItemCategory itemCategory in dressItemCategories) { if (itemCategory == dressItemCategory) { itemCategory.MoveItem(); lastItemCategory = itemCategory; } else { itemCategory.gameObject.SetActive(!isOpendItemList); } } }