private void Start() { rb = GetComponent <Rigidbody2D>(); controller = GameObject.FindGameObjectWithTag("DreamBus").GetComponent <DreamBusController>(); timer = timeBtw; health = 1; }
private void Start() { rb = GetComponent <Rigidbody2D>(); bus = GameObject.FindGameObjectWithTag("DreamBus").transform; controller = GameObject.FindGameObjectWithTag("DreamBus").GetComponent <DreamBusController>(); shake = GameObject.FindGameObjectWithTag("CameraShake").GetComponent <CameraShake>(); sm = GameObject.FindGameObjectWithTag("SM").GetComponent <PlayerScoreManager>(); health = 1; destroyParticle.transform.rotation = new Quaternion(0f, 0f, 0f, 0f); }
private void Start() { rb = GetComponent <Rigidbody2D>(); bus = GameObject.FindGameObjectWithTag("DreamBus").transform; if (controller == null) { controller = GameObject.FindGameObjectWithTag("DreamBus").GetComponent <DreamBusController>(); } else { return; } sm = GameObject.FindGameObjectWithTag("SM").GetComponent <PlayerScoreManager>(); shake = GameObject.FindGameObjectWithTag("CameraShake").GetComponent <CameraShake>(); health = 1; }