public void SendMsg(DrawingMessage msg, bool inWorkpiece, int patternNo, int[] cmdLineNo) { switch (msg) { case DrawingMessage.点击了一个绘图命令: for (int i = 0; i < this.receivers.Count; i++) { this.receivers[i].ClickCmdLine(inWorkpiece, patternNo, cmdLineNo); } break; } }
public void SendMsg(DrawingMessage msg) { switch (msg) { case DrawingMessage.进入了Workpiece界面: for (int i = 0; i < this.receivers.Count; i++) { this.receivers[i].EnterWorkpiece(); } break; } }
public void SendMsg(DrawingMessage msg, int patternNo) { switch (msg) { case DrawingMessage.进入了Pattern界面: for (int i = 0; i < this.receivers.Count; i++) { this.receivers[i].EnterPattern(patternNo); } break; } }
public void SendMsg(DrawingMessage msg, FluidProgram fluidProgram) { switch (msg) { case DrawingMessage.需要更新绘图程序: for (int i = 0; i < this.receivers.Count; i++) { this.receivers[i].Update(fluidProgram); } break; } }