private void DrawHex(HexCoordinate coordinate, Layer layer, bool redrawPlayerWindow = true) { _drawingHandler.RedrawHex(coordinate, layer); if (_playerWindow != null && redrawPlayerWindow) { _playerWindow.RedrawHex(coordinate, layer); } }
public void RedrawHex(HexCoordinate coordinate, Layer layer) { _drawingHandler.RedrawHex(coordinate, layer); }