public void Draw(Rectangle rect, SpriteBatch spriteBatch, GameTime gameTime) { beatSquares.Draw(rect.PercentagePoint(0.25f, 0.25f, 0.5f, 0.5f), spriteBatch, gameTime); accuracyDisplay.Draw(rect.PercentagePoint(0.5f, 0.1f, 0.1f, 0.1f), spriteBatch, gameTime); }