Пример #1
0
        //int iOffsetTop = 30;

        public Form1()
        {
            InitializeComponent();

            drawUniPanel = new DrawUniMap();
            //is this a VGA screen? HI_RES_AWARE
            if (Screen.PrimaryScreen.WorkingArea.Width > 240)
            {
                drawUniPanel.Location = new Point(0, 100);
            }
            else
            {
                drawUniPanel.Location = new Point(0, 50);
            }
            drawUniPanel.Size = new Size(this.Width, this.Height - 50);
            this.Controls.Add(drawUniPanel);

            //combo to select 'codepage'
            cboUnicodePlane.Items.Clear();
            for (int i = 0; i < 0xff; i++)
            {
                cboUnicodePlane.Items.Insert(i, i.ToString("x02"));
            }
            cboUnicodePlane.SelectedIndex = 0x04;

            //combo to select font
            cboFont.Items.Clear();
            //get a list of available fonts
            FontClass fontClass = new FontClass();

            string[] sFonts = fontClass.getFontList();
            for (int iF = 0; iF < sFonts.Length; iF++)
            {
                cboFont.Items.Insert(0, sFonts[iF]);
            }

            //add a fantasy font name to show what happens for non-existing fonts:
            //windows replaces the font request with a 'matching' existing font
            cboFont.Items.Insert(cboFont.Items.Count, "Fanatasie");

            cboFont.SelectedIndex = 1;

            drawUniPanel._bCurrCodepage = (byte)cboUnicodePlane.SelectedIndex;

            this.FormBorderStyle            = FormBorderStyle.Sizable;
            drawUniPanel.NewMessageHandler += new DrawUniMap.KlickedEventHandler(drawUni_NewMessageHandler);

            this.ResumeLayout();
        }
Пример #2
0
        private void InitializeComponent()
        {
            this.Width  = 480;
            this.Height = 640;
            this.Text   = "My Dialog";


            this.SuspendLayout();

            drawUniPanel          = new DrawUniMap();
            drawUniPanel.Location = new Point(0, 50);
            drawUniPanel.Size     = new Size(this.Width, this.Height - 50);
            this.Controls.Add(drawUniPanel);

            Button btnOK = new Button();

            btnOK.Text     = "OK";
            btnOK.Location = new System.Drawing.Point(4, 4);
            btnOK.Size     = new System.Drawing.Size(80, 24);
            this.Controls.Add(btnOK);
            btnOK.Click += new EventHandler(btnOK_Click);

            //combo to select 'codepage'
            cboUnicodePlane = new ComboBox();
            cboUnicodePlane.DropDownStyle = ComboBoxStyle.DropDownList;
            cboUnicodePlane.Items.Clear();
            for (int i = 0; i < 0xff; i++)
            {
                cboUnicodePlane.Items.Insert(i, i.ToString("x02"));
            }
            cboUnicodePlane.SelectedIndex         = 0x04;
            cboUnicodePlane.Location              = new Point(100, 4);
            cboUnicodePlane.Size                  = new System.Drawing.Size(80, 60);
            cboUnicodePlane.SelectedIndexChanged += new EventHandler(lb_SelectedIndexChanged);
            this.Controls.Add(cboUnicodePlane);

            //combo to select font
            lbFont = new ComboBox();
            lbFont.DropDownStyle = ComboBoxStyle.DropDownList;
            lbFont.Items.Clear();
            lbFont.Items.Insert(0, "Arial");
            lbFont.Items.Insert(1, "Arial Unicode MS");
            lbFont.Items.Insert(2, "Times New Roman");
            lbFont.Items.Insert(3, "Fanatasie");
            lbFont.SelectedIndex         = 1;
            lbFont.Location              = new Point(190, 4);
            lbFont.Size                  = new Size(120, 60);
            lbFont.SelectedIndexChanged += new EventHandler(lbFont_SelectedIndexChanged);
            this.Controls.Add(lbFont);

            lblFontName          = new Label();
            lblFontName.Text     = lbFont.SelectedItem.ToString();
            lblFontName.Size     = new Size(120, 24);
            lblFontName.Location = new Point(330, 4);
            this.Controls.Add(lblFontName);

            txtUniChar = new System.Windows.Forms.TextBox();
            //
            // txtUniChar
            //
            this.txtUniChar.Location = new System.Drawing.Point(240, 32);
            this.txtUniChar.Name     = "txtUniChar";
            this.txtUniChar.ReadOnly = true;
            this.txtUniChar.Size     = new System.Drawing.Size(23, 21);
            this.Controls.Add(txtUniChar);

            this.mainMenu1  = new System.Windows.Forms.MainMenu();
            this.mnuExit    = new System.Windows.Forms.MenuItem();
            this.menuItem1  = new System.Windows.Forms.MenuItem();
            this.mnuZoomIn  = new System.Windows.Forms.MenuItem();
            this.mnuZoomOut = new System.Windows.Forms.MenuItem();
            //
            // mnuExit
            //
            this.mnuExit.Text   = "Exit";
            this.mnuExit.Click += new System.EventHandler(this.mnuExit_Click);
            //
            // menuItem1
            //
            this.menuItem1.MenuItems.Add(this.mnuZoomIn);
            this.menuItem1.MenuItems.Add(this.mnuZoomOut);
            this.menuItem1.Text = "Options";
            //
            // mnuZoomIn
            //
            this.mnuZoomIn.Text   = "Zoom In";
            this.mnuZoomIn.Click += new System.EventHandler(this.mnuZoomIn_Click);
            //
            // mnuZoomOut
            //
            this.mnuZoomOut.Text   = "Zoom Out";
            this.mnuZoomOut.Click += new System.EventHandler(this.mnuZoomOut_Click);
            this.Menu              = this.mainMenu1;
            //
            // mainMenu1
            //
            this.mainMenu1.MenuItems.Add(this.mnuExit);
            this.mainMenu1.MenuItems.Add(this.menuItem1);

            this.Load += new System.EventHandler(this.Form1_Load);

            drawUniPanel._bCurrCodepage = (byte)cboUnicodePlane.SelectedIndex;

            this.FormBorderStyle            = FormBorderStyle.Sizable;
            drawUniPanel.NewMessageHandler += new DrawUniMap.KlickedEventHandler(drawUni_NewMessageHandler);

            this.ResumeLayout();
        }