private bool GetDrawFenceModeResult(object value, object parameter) { bool result = false; DrawFenceMode drawFenceMode = (DrawFenceMode)value; switch (drawFenceMode) { case DrawFenceMode.DrawNewFence: switch (parameter.ToString()) { case "NewFence": result = true; break; case "EditFence": result = false; break; } break; case DrawFenceMode.EditFence: switch (parameter.ToString()) { case "NewFence": result = false; break; case "EditFence": result = true; break; } break; } return(result); }
public MainWindowViewModel(WpfMap map) { dispatcherTimer = new DispatcherTimer(); dispatcherTimer.Interval = TimeSpan.FromMilliseconds(5000); dispatcherTimer.Tick += AutoRefreshTimer_Tick; vehicles = new ObservableCollection <VehicleViewModel>(); unitSystems = new Collection <UnitSystem>(); unitSystems.Add(UnitSystem.Imperial); unitSystems.Add(UnitSystem.Metric); selectedUnitSystem = UnitSystem.Metric; autoRefreshMode = AutoRefreshMode.On; autoRefresh = true; drawFenceMode = DrawFenceMode.DrawNewFence; measureMode = MeasureMode.Line; mapMode = ControlMapMode.Pan; measurePanelVisibility = Visibility.Collapsed; editPanelVisibility = Visibility.Collapsed; MapControl = map; dispatcherTimer.Start(); }
public MainWindowViewModel(WpfMap map) { dispatcherTimer = new DispatcherTimer(); dispatcherTimer.Interval = TimeSpan.FromMilliseconds(5000); dispatcherTimer.Tick += AutoRefreshTimer_Tick; vehicles = new ObservableCollection<VehicleViewModel>(); unitSystems = new Collection<UnitSystem>(); unitSystems.Add(UnitSystem.Imperial); unitSystems.Add(UnitSystem.Metric); selectedUnitSystem = UnitSystem.Metric; autoRefreshMode = AutoRefreshMode.On; autoRefresh = true; drawFenceMode = DrawFenceMode.DrawNewFence; measureMode = MeasureMode.Line; mapMode = ControlMapMode.Pan; measurePanelVisibility = Visibility.Collapsed; editPanelVisibility = Visibility.Collapsed; MapControl = map; dispatcherTimer.Start(); }
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { string temp = parameter.ToString(); if (temp == "MeasureLine" || temp == "MeasurePolygon") { MeasureMode measureMode = MeasureMode.Line; bool isChecked = (bool)value; if (isChecked) { switch (parameter.ToString()) { case "MeasureLine": measureMode = MeasureMode.Line; break; case "MeasurePolygon": measureMode = MeasureMode.Polygon; break; } } else { switch (parameter.ToString()) { case "MeasureLine": measureMode = MeasureMode.Polygon; break; case "MeasurePolygon": measureMode = MeasureMode.Line; break; } } return(measureMode); } if (temp == "Pan" || temp == "DrawFence" || temp == "Measure") { ControlMapMode mapMode = ControlMapMode.Pan; bool isChecked = (bool)value; if (isChecked) { switch (parameter.ToString()) { case "Pan": mapMode = ControlMapMode.Pan; break; case "DrawFence": mapMode = ControlMapMode.DrawFence; break; case "Measure": mapMode = ControlMapMode.Measure; break; } } else { switch (parameter.ToString()) { case "Pan": mapMode = ControlMapMode.DrawFence; break; case "DrawFence": mapMode = ControlMapMode.Measure; break; case "Measure": mapMode = ControlMapMode.Pan; break; } } return(mapMode); } if (temp == "NewFence" || temp == "EditFence") { DrawFenceMode drawFenceMode = DrawFenceMode.DrawNewFence; bool isChecked = (bool)value; if (isChecked) { switch (parameter.ToString()) { case "NewFence": drawFenceMode = DrawFenceMode.DrawNewFence; break; case "EditFence": drawFenceMode = DrawFenceMode.EditFence; break; } } else { switch (parameter.ToString()) { case "NewFence": drawFenceMode = DrawFenceMode.EditFence; break; case "EditFence": drawFenceMode = DrawFenceMode.DrawNewFence; break; } } return(drawFenceMode); } return(value); }