Пример #1
0
 private void DrawCard(DrawEventData data)
 {
     if (data.player == PlayerUI.Player)
     {
         PlayerUI.DrawCard(data.card);
     }
     //TODO else
 }
Пример #2
0
 private void Drawed(DrawEventData data)
 {
     if (trigger)
     {
         counter++;
         //trigger = false;
     }
 }
Пример #3
0
    public void DrawCard()
    {
        if (PlayerHand.Count < PlayerHand.MaxSize)
        {
            //TODO

            Debug.Log("Player draw a card.");
            Card card = PlayerDeck.Pop();
            PlayerHand.Add(card);
            DrawEventData data = new DrawEventData();
            data.player = this;
            data.card   = card;

            //event
            EventDispatcher.TriggerEvent(EventEnum.DrawCard, data);
        }
        else
        {
            BurnCard();
        }
    }