public override void OnPress(KeyEventArgs e) { switch (e.Key) { case Key.Back: DragHandler.ResetPositions(Engine.Map, 0, 0); break; default: break; } }
public override void OnPress(KeyEventArgs e) { switch (e.Key) { case Key.Back: DragHandler.ResetPositions(Engine.Map, 0, 0); break; default: break; } }