Пример #1
0
 public void OnBeginDrag(PointerEventData pointerEventData)
 {
     //该回调在开始拖拽的瞬间被调用,如果不是dragstate才会继续,避免与waitdrag时的检测发生冲突
     GetComponent <Animator>().enabled = false;
     if (!dragState)
     {
         dragController.OnBeginDrag(pointerEventData, this, generalPanelUI);
         clickState = false;
         dragState  = true;
     }
 }