/// <inheritdoc /> public override void OnDragLeave() { _dragAssets.OnDragLeave(); _dragActorType.OnDragLeave(); base.OnDragLeave(); }
/// <inheritdoc /> protected override void OnDragLeaveHeader() { _dragActors?.OnDragLeave(); _dragAssets?.OnDragLeave(); _dragActorType?.OnDragLeave(); }