Пример #1
0
        public static void Gauss1d <T>(Narray <T> outa, Narray <T> ina, float sigma)
        {
            outa.Resize(ina.Dim(0));
            // make a normalized mask
            int         range = 1 + (int)(3.0 * sigma);
            Doublearray mask  = new Doublearray(2 * range + 1);

            for (int i = 0; i <= range; i++)
            {
                double y = Math.Exp(-i * i / 2.0 / sigma / sigma);
                mask[range + i] = mask[range - i] = y;
            }
            double total = 0.0;

            for (int i = 0; i < mask.Dim(0); i++)
            {
                total += mask[i];
            }
            for (int i = 0; i < mask.Dim(0); i++)
            {
                mask[i] /= total;
            }

            // apply it
            int n = ina.Length();

            for (int i = 0; i < n; i++)
            {
                total = 0.0;
                for (int j = 0; j < mask.Dim(0); j++)
                {
                    int index = i + j - range;
                    if (index < 0)
                    {
                        index = 0;
                    }
                    if (index >= n)
                    {
                        index = n - 1;
                    }
                    total += Convert.ToDouble(ina[index]) * mask[j]; // it's symmetric
                }
                outa[i] = (T)Convert.ChangeType(total, typeof(T));
            }
        }