void SetPosition(DoubleSprites doublesprite, Vector vct) { doublesprite.Sprite1.SetPosition(vct); doublesprite.Sprite2.SetPosition(vct); }
DoubleSprites Title; // 标题框 #endregion Fields #region Constructors public volume( Dictionary<string , DoubleSprites> list) { Position = new Vector(); renderer = new Renderer(); Numbers = new Dictionary<int, DoubleSprites>(); for (int i = 0; i < 10; i++) { Numbers.Add(i, list[i.ToString()]); } Title = list["BGM Volume"]; SetPosition(0, 0, 0); }
void SetPosition(DoubleSprites doublesprite, double x, double y) { doublesprite.Sprite1.SetPosition(x, y); doublesprite.Sprite2.SetPosition(x, y); }