public void Usage_With_Unified_On() { var dispatcher = new DoubleDispatcher <object>(); dispatcher.On <Constant, Variable>((c, v) => { Assert.Fail(); }); var wasRightComboPicked = false; dispatcher.On <Addition, Constant>((a, m) => { wasRightComboPicked = true; }); dispatcher.Dispatch(new Addition(), new Constant()); wasRightComboPicked.Should().BeTrue(); }
public void If_No_Fitting_Handler_Defined_Calls_FallbackHandler() { var wasFallbackCalled = false; var dispatcher = new DoubleDispatcher <object> { FallbackHandler = (l, r) => wasFallbackCalled = true }; dispatcher.OnLeft <Constant>().OnRight <Variable>().Do((c, v) => { Assert.Fail(); }); dispatcher.OnLeft <Addition>().OnRight <Constant>().Do((a, m) => { Assert.Fail(); }); dispatcher.Dispatch(new Constant(), new Constant()); wasFallbackCalled.Should().BeTrue(); }
public void Picks_Right_Handler_If_Defined() { var dispatcher = new DoubleDispatcher <object> { FallbackHandler = (l, r) => Assert.Fail() }; dispatcher.OnLeft <Constant>().OnRight <Variable>().Do((c, v) => { Assert.Fail(); }); var wasRightComboPicked = false; dispatcher.OnLeft <Addition>().OnRight <Constant>().Do((a, m) => { wasRightComboPicked = true; }); dispatcher.Dispatch(new Addition(), new Constant()); wasRightComboPicked.Should().BeTrue(); }
public void Usage_With_Predicates() { var dispatcher = new DoubleDispatcher <object>(); var wasHandlerCalled = false; dispatcher.OnLeft <Addition>().OnRight <Constant>(c => c.Value > 0).Do((a, c) => wasHandlerCalled = true); dispatcher.Dispatch(new Addition(), new Constant { Value = -1 }); wasHandlerCalled.Should().BeFalse(); dispatcher.Dispatch(new Addition(), new Constant { Value = 13 }); wasHandlerCalled.Should().BeTrue(); }