public static int CREATE(DotaObject model) { Random random = new Random(); int randomNumber = random.Next(0, 1000); model.ID = randomNumber; DotaObjects.Add(model); return(0); }
public static int UPDATE(DotaObject model) { foreach (var item in DotaObjects.Where(i => i.ID.Equals(model.ID))) { item.Hero = model.Hero; item.Faction = model.Faction; item.Type = model.Type; } return(0); }