Пример #1
0
        private void ApplyNecessaryChangesToSolution()
        {
            try
            {
                // Migrate solution from old configuration names to: Debug, ExportDebug and ExportRelease
                DotNetSolution.MigrateFromOldConfigNames(GodotSharpDirs.ProjectSlnPath);

                var msbuildProject = ProjectUtils.Open(GodotSharpDirs.ProjectCsProjPath)
                                     ?? throw new Exception("Cannot open C# project");

                // NOTE: The order in which changes are made to the project is important

                // Migrate to MSBuild project Sdks style if using the old style
                ProjectUtils.MigrateToProjectSdksStyle(msbuildProject, ProjectAssemblyName);

                ProjectUtils.EnsureGodotSdkIsUpToDate(msbuildProject);

                if (msbuildProject.HasUnsavedChanges)
                {
                    // Save a copy of the project before replacing it
                    FileUtils.SaveBackupCopy(GodotSharpDirs.ProjectCsProjPath);

                    msbuildProject.Save();
                }
            }
            catch (Exception e)
            {
                GD.PushError(e.ToString());
            }
        }
Пример #2
0
        public static IEnumerable <DotNetSolutionProject> GetDotNetSolutionProjects(FileInfo slnFileInfo)
        {
            var dotNetSolution = DotNetSolution.Load(slnFileInfo.FullName);

            var slnProjects = dotNetSolution.Projects
                              .Where(p => !p.Type.IsSolutionFolder)
                              .OrderBy(p => p.Name);

            return(slnProjects);
        }
Пример #3
0
        private bool CreateProjectSolution()
        {
            using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...".TTR(), 2))
            {
                pr.Step("Generating C# project...".TTR());

                string resourceDir = ProjectSettings.GlobalizePath("res://");

                string path = resourceDir;
                string name = GodotSharpDirs.ProjectAssemblyName;

                string guid = CsProjOperations.GenerateGameProject(path, name);

                if (guid.Length > 0)
                {
                    var solution = new DotNetSolution(name)
                    {
                        DirectoryPath = path
                    };

                    var projectInfo = new DotNetSolution.ProjectInfo
                    {
                        Guid = guid,
                        PathRelativeToSolution = name + ".csproj",
                        Configs = new List <string> {
                            "Debug", "ExportDebug", "ExportRelease"
                        }
                    };

                    solution.AddNewProject(name, projectInfo);

                    try
                    {
                        solution.Save();
                    }
                    catch (IOException e)
                    {
                        ShowErrorDialog("Failed to save solution. Exception message: ".TTR() + e.Message);
                        return(false);
                    }

                    pr.Step("Done".TTR());

                    // Here, after all calls to progress_task_step
                    CallDeferred(nameof(_RemoveCreateSlnMenuOption));
                }
                else
                {
                    ShowErrorDialog("Failed to create C# project.".TTR());
                }

                return(true);
            }
        }
 private Result <DotNetSolution> ReadSolutionFromDisk(string solutionPath)
 {
     try
     {
         var solution = DotNetSolution.Load(solutionPath);
         return(Result.Ok(solution));
     }
     catch (Exception e)
     {
         _logger.LogError(e);
         return(Result.Failure <DotNetSolution>(""));
     }
 }
Пример #5
0
        public static List<string> GetRelativeProjectPaths(string solutionFilePath)
        {
            var paths = new List<string>();

            var solution = DotNetSolution.Load(solutionFilePath);

            if (solution?.Projects?.Any() == true)
            {
                paths.AddRange(solution.Projects.Select(s => s.Path));
            }

            return paths;
        }
        public void Learning_ByteDevDotNet_SolutionParsing_Test1()
        {
            var settings     = new TestParserSettings();
            var solutionFile = @"TestFiles\\MerlinTransformSolution.txt";
            var solutionPath = Path.GetDirectoryName(Path.GetFullPath(solutionFile))
                               ?? throw new NullReferenceException(@"Path.GetDirectoryName(Path.GetFullPath(solutionFile)) result is null");

            var solution = DotNetSolution.Load(solutionFile);

            foreach (var solutionProject in solution.Projects)
            {
                var projectFile = Path.Combine(solutionPath, solutionProject.Path);

                TestContext.WriteLine("Project: {0}", projectFile);

                if (projectFile.EndsWith(settings.ProjectFileExtension, StringComparison.OrdinalIgnoreCase))
                {
                    var project = DotNetProject.Load(projectFile);
                    TestContext.WriteLine("Project References:");

                    foreach (var reference in project.References)
                    {
                        TestContext.WriteLine("    {0}", reference.ToString());
                    }

                    TestContext.WriteLine("Project Targets:");

                    foreach (var target in project.ProjectTargets)
                    {
                        TestContext.WriteLine("    {0}", target.ToString());
                    }

                    TestContext.WriteLine("Package References:");

                    foreach (var package in project.PackageReferences)
                    {
                        TestContext.WriteLine("    {0}", package.ToString());
                    }

                    TestContext.WriteLine("Project References:");

                    foreach (var projectReference in project.ProjectReferences)
                    {
                        TestContext.WriteLine("    {0}", projectReference.ToString());
                    }
                }
            }
        }
Пример #7
0
        public static Dictionary<string, string> GetRelativeProjectFileNamePathMappings(string solutionFilePath)
        {
            var namePathMappings = new Dictionary<string, string>();

            var solution = DotNetSolution.Load(solutionFilePath);

            if (solution != null)
            {
                foreach (var project in solution.Projects)
                {
                    namePathMappings[project.Name] = project.Path;
                }
            }

            return namePathMappings;
        }
Пример #8
0
        public static List<string> GetAbsoluteProjectPaths(string solutionFilePath)
        {
            var paths = new List<string>();

            var parentDir = Path.GetDirectoryName(solutionFilePath);
            var solution = DotNetSolution.Load(solutionFilePath);

            if (solution?.Projects?.Any() == true)
            {
                // These paths are relative to the solution file, which isn't necessarily in the same directory as our git repo . . .
                // So let's just make the paths absolute.
                paths.AddRange(solution.Projects.OrderBy(p => p.Name).Select(s => Path.Join(parentDir, s.Path)));
            }

            return paths;
        }
Пример #9
0
        public override void EnablePlugin()
        {
            base.EnablePlugin();

            if (Instance != null)
            {
                throw new InvalidOperationException();
            }
            Instance = this;

            var editorInterface   = GetEditorInterface();
            var editorBaseControl = editorInterface.GetBaseControl();

            editorSettings = editorInterface.GetEditorSettings();

            errorDialog = new AcceptDialog();
            editorBaseControl.AddChild(errorDialog);

            BottomPanel = new BottomPanel();

            bottomPanelBtn = AddControlToBottomPanel(BottomPanel, "Mono".TTR());

            AddChild(new HotReloadAssemblyWatcher {
                Name = "HotReloadAssemblyWatcher"
            });

            menuPopup = new PopupMenu();
            menuPopup.Hide();

            AddToolSubmenuItem("Mono", menuPopup);

            // TODO: Remove or edit this info dialog once Mono support is no longer in alpha
            {
                menuPopup.AddItem("About C# support".TTR(), (int)MenuOptions.AboutCSharp);
                aboutDialog = new AcceptDialog();
                editorBaseControl.AddChild(aboutDialog);
                aboutDialog.Title = "Important: C# support is not feature-complete";

                // We don't use DialogText as the default AcceptDialog Label doesn't play well with the TextureRect and CheckBox
                // we'll add. Instead we add containers and a new autowrapped Label inside.

                // Main VBoxContainer (icon + label on top, checkbox at bottom)
                var aboutVBox = new VBoxContainer();
                aboutDialog.AddChild(aboutVBox);

                // HBoxContainer for icon + label
                var aboutHBox = new HBoxContainer();
                aboutVBox.AddChild(aboutHBox);

                var aboutIcon = new TextureRect();
                aboutIcon.Texture = aboutIcon.GetThemeIcon("NodeWarning", "EditorIcons");
                aboutHBox.AddChild(aboutIcon);

                var aboutLabel = new Label();
                aboutHBox.AddChild(aboutLabel);
                aboutLabel.RectMinSize       = new Vector2(600, 150) * EditorScale;
                aboutLabel.SizeFlagsVertical = (int)Control.SizeFlags.ExpandFill;
                aboutLabel.Autowrap          = true;
                aboutLabel.Text =
                    "C# support in Godot Engine is in late alpha stage and, while already usable, " +
                    "it is not meant for use in production.\n\n" +
                    "Projects can be exported to Linux, macOS, Windows and Android, but not yet to iOS, HTML5 or UWP. " +
                    "Bugs and usability issues will be addressed gradually over future releases, " +
                    "potentially including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" +
                    "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, MSBuild version, IDE, etc.:\n\n" +
                    "        https://github.com/godotengine/godot/issues\n\n" +
                    "Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!";

                EditorDef("mono/editor/show_info_on_start", true);

                // CheckBox in main container
                aboutDialogCheckBox = new CheckBox {
                    Text = "Show this warning when starting the editor"
                };
                aboutDialogCheckBox.Toggled += enabled =>
                {
                    bool showOnStart = (bool)editorSettings.GetSetting("mono/editor/show_info_on_start");
                    if (showOnStart != enabled)
                    {
                        editorSettings.SetSetting("mono/editor/show_info_on_start", enabled);
                    }
                };
                aboutVBox.AddChild(aboutDialogCheckBox);
            }

            if (File.Exists(GodotSharpDirs.ProjectSlnPath) && File.Exists(GodotSharpDirs.ProjectCsProjPath))
            {
                try
                {
                    // Migrate solution from old configuration names to: Debug, ExportDebug and ExportRelease
                    DotNetSolution.MigrateFromOldConfigNames(GodotSharpDirs.ProjectSlnPath);
                    // Migrate csproj from old configuration names to: Debug, ExportDebug and ExportRelease
                    ProjectUtils.MigrateFromOldConfigNames(GodotSharpDirs.ProjectCsProjPath);

                    // Apply the other fixes after configurations are migrated

                    // Make sure the existing project has Api assembly references configured correctly
                    ProjectUtils.FixApiHintPath(GodotSharpDirs.ProjectCsProjPath);
                }
                catch (Exception e)
                {
                    GD.PushError(e.ToString());
                }
            }
            else
            {
                bottomPanelBtn.Hide();
                menuPopup.AddItem("Create C# solution".TTR(), (int)MenuOptions.CreateSln);
            }

            menuPopup.IdPressed += _MenuOptionPressed;

            var buildButton = new ToolButton
            {
                Text        = "Build",
                HintTooltip = "Build solution",
                FocusMode   = Control.FocusModeEnum.None
            };

            buildButton.PressedSignal += _BuildSolutionPressed;
            AddControlToContainer(CustomControlContainer.Toolbar, buildButton);

            // External editor settings
            EditorDef("mono/editor/external_editor", ExternalEditorId.None);

            string settingsHintStr = "Disabled";

            if (OS.IsWindows)
            {
                settingsHintStr += $",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
                                   $",Visual Studio Code:{(int)ExternalEditorId.VsCode}" +
                                   $",JetBrains Rider:{(int)ExternalEditorId.Rider}";
            }
            else if (OS.IsOSX)
            {
                settingsHintStr += $",Visual Studio:{(int)ExternalEditorId.VisualStudioForMac}" +
                                   $",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
                                   $",Visual Studio Code:{(int)ExternalEditorId.VsCode}" +
                                   $",JetBrains Rider:{(int)ExternalEditorId.Rider}";
            }
            else if (OS.IsUnixLike())
            {
                settingsHintStr += $",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
                                   $",Visual Studio Code:{(int)ExternalEditorId.VsCode}" +
                                   $",JetBrains Rider:{(int)ExternalEditorId.Rider}";
            }

            editorSettings.AddPropertyInfo(new Godot.Collections.Dictionary
            {
                ["type"]        = Variant.Type.Int,
                ["name"]        = "mono/editor/external_editor",
                ["hint"]        = PropertyHint.Enum,
                ["hint_string"] = settingsHintStr
            });

            // Export plugin
            var exportPlugin = new ExportPlugin();

            AddExportPlugin(exportPlugin);
            exportPlugin.RegisterExportSettings();
            exportPluginWeak = WeakRef(exportPlugin);

            BuildManager.Initialize();
            RiderPathManager.Initialize();

            GodotIdeManager = new GodotIdeManager();
            AddChild(GodotIdeManager);
        }
Пример #10
0
 private static DotNetSolution CreateSut(string slnFilePath)
 {
     return(DotNetSolution.Load(slnFilePath));
 }
Пример #11
0
        private bool CreateProjectSolution()
        {
            using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...", 2)) // TTR("Generating solution...")
            {
                pr.Step("Generating C# project...");                                                   // TTR("Generating C# project...")

                string resourceDir = ProjectSettings.GlobalizePath("res://");

                string path = resourceDir;
                string name = (string)ProjectSettings.GetSetting("application/config/name");
                if (name.Empty())
                {
                    name = "UnnamedProject";
                }

                string guid = CSharpProject.GenerateGameProject(path, name);

                if (guid.Length > 0)
                {
                    var solution = new DotNetSolution(name)
                    {
                        DirectoryPath = path
                    };

                    var projectInfo = new DotNetSolution.ProjectInfo
                    {
                        Guid = guid,
                        PathRelativeToSolution = name + ".csproj",
                        Configs = new List <string> {
                            "Debug", "Release", "Tools"
                        }
                    };

                    solution.AddNewProject(name, projectInfo);

                    try
                    {
                        solution.Save();
                    }
                    catch (IOException e)
                    {
                        ShowErrorDialog($"Failed to save solution. Exception message: {e.Message}"); // TTR
                        return(false);
                    }

                    string apiConfig = "Debug";

                    if (!GodotSharpBuilds.MakeApiAssembly(ApiAssemblyType.Core, apiConfig))
                    {
                        return(false);
                    }

                    if (!GodotSharpBuilds.MakeApiAssembly(ApiAssemblyType.Editor, apiConfig))
                    {
                        return(false);
                    }

                    pr.Step("Done"); // TTR("Done")

                    // Here, after all calls to progress_task_step
                    CallDeferred(nameof(_RemoveCreateSlnMenuOption));
                }
                else
                {
                    ShowErrorDialog("Failed to create C# project."); // TTR
                }

                return(true);
            }
        }
Пример #12
0
        private static int Cobble(IReadOnlyList <string> csprojFullPaths)
        {
            var dir     = Directory.GetCurrentDirectory();
            var file    = "MagicSolution";
            var slnFile = $"{file}.sln";

            var commands = csprojFullPaths.Select(p => $"dotnet sln ./{slnFile} add {p}").ToList();

            commands.Insert(0, $"dotnet new sln -n {file}");

            ProcessProxy.RunCommands(commands);

            var sln       = new DotNetSolution(Path.Combine(dir, slnFile));
            var toProcess = new HashSet <IDotNetProjectInstance>();
            var existing  = sln.AllProjects.First().ProjectFileAbsolutePath;

            toProcess.Add(sln.AllProjects.First());

            var analyzedProjectFiles = new HashSet <string>();

            analyzedProjectFiles.Add(existing);

            var toAddProjectFiles = new HashSet <string>();

            var dependencies = sln.AllProjects.First().ReferenceProjectPaths;

            foreach (var dependency in dependencies)
            {
                toAddProjectFiles.Add(dependency);
            }

            while (toAddProjectFiles.Count > 0)
            {
                var currentProjectFile = toAddProjectFiles.First();

                ProcessProxy.RunCommands(new[]
                {
                    $"dotnet sln ./{slnFile} add {currentProjectFile}"
                });

                sln = new DotNetSolution(slnFile);
                var currentProjectInstance = sln.GetProjectInstanceForProjectFile(currentProjectFile);
                var paths = currentProjectInstance.ReferenceProjectPaths;

                foreach (var path in paths)
                {
                    if (analyzedProjectFiles.Contains(path))
                    {
                        continue;
                    }
                    else
                    {
                        toAddProjectFiles.Add(path);
                    }
                }

                analyzedProjectFiles.Add(currentProjectFile);
                toAddProjectFiles.Remove(currentProjectFile);
            }

            var initialProjects       = new HashSet <string>(csprojFullPaths.Select(p => p.ToLower()));
            var projectsToPutInFolder = sln.AllProjects.Where(p => !initialProjects.Contains(p.ProjectFileAbsolutePath.ToLower())).ToList();
            var dependenciesFolder    = sln.GetOrCreateSolutionFolder("Dependencies");

            foreach (var project in projectsToPutInFolder)
            {
                sln.AddProjectToSolutionFolder(project, dependenciesFolder);
            }
            sln.Save();
            return(0);
        }
Пример #13
0
        /// <summary>
        ///     args[0] is expected to be the path to the project file.
        /// </summary>
        /// <param name="args"></param>
        private static int Main(string[] args)
        {
            #if DOTNETTOOL
            if (args.Length == 0)
            {
                Console.WriteLine($"NuGetDefense v{Version}");
                Console.WriteLine("-------------");
                Console.WriteLine($"{Environment.NewLine}Usage:");
                Console.WriteLine($"{Environment.NewLine}  nugetdefense projectFile.proj TargetFrameworkMoniker");
                Console.WriteLine($"{Environment.NewLine}  nugetdefense SolutionFile.sln Release");
                Console.WriteLine($"{Environment.NewLine}  nugetdefense SolutionFile.sln Debug|Any CPU");
                return(0);
            }
            #endif

            _settings        = Settings.LoadSettings(Path.GetDirectoryName(args[0]));
            _projectFileName = Path.GetFileName(args[0]);
            ConfigureLogging();
            try
            {
                Log.Logger.Verbose("Logging Configured");

                Log.Logger.Verbose("Started NuGetDefense with arguments: {args}", args);
                var targetFramework = args.Length == 2 ? args[1] : "";

                if (args[0].EndsWith(".sln", StringComparison.OrdinalIgnoreCase))
                {
                    var projects          = DotNetSolution.Load(args[0]).Projects.Where(p => !p.Type.IsSolutionFolder).Select(p => p.Path).ToArray();
                    var specificFramework = !string.IsNullOrWhiteSpace(targetFramework);
                    if (specificFramework)
                    {
                        Log.Logger.Information("Target Framework: {framework}", targetFramework);
                    }

                    _projects = LoadMultipleProjects(args[0], projects, specificFramework, targetFramework, true);
                }
                else if (_settings.CheckReferencedProjects)
                {
                    var projects = new List <string> {
                        args[0]
                    };
                    GetProjectsReferenced(in args[0], in projects);
                    var specificFramework = !string.IsNullOrWhiteSpace(targetFramework);
                    if (specificFramework)
                    {
                        Log.Logger.Information("Target Framework: {framework}", targetFramework);
                    }

                    _projects = LoadMultipleProjects(args[0], projects.ToArray(), specificFramework, targetFramework, false);
                }
                else
                {
                    var nugetFile = new NuGetFile(args[0]);
                    _nuGetFile = nugetFile.Path;

                    Log.Logger.Verbose("NuGetFile Path: {nugetFilePath}", _nuGetFile);

                    Log.Logger.Information("Target Framework: {framework}", string.IsNullOrWhiteSpace(targetFramework) ? "Undefined" : targetFramework);
                    Log.Logger.Verbose("Loading Packages");
                    Log.Logger.Verbose("Transitive Dependencies Included: {CheckTransitiveDependencies}", _settings.CheckTransitiveDependencies);

                    if (_settings.CheckTransitiveDependencies && nugetFile.PackagesConfig)
                    {
                        var projects          = DotNetProject.Load(args[0]).ProjectReferences.Select(p => p.FilePath).ToArray();
                        var specificFramework = !string.IsNullOrWhiteSpace(targetFramework);
                        if (specificFramework)
                        {
                            Log.Logger.Information("Target Framework: {framework}", targetFramework);
                        }

                        _projects = LoadMultipleProjects(args[0], projects, specificFramework, targetFramework);
                    }
                    else
                    {
                        _projects = new Dictionary <string, NuGetPackage[]>();
                        _projects.Add(nugetFile.Path, nugetFile.LoadPackages(targetFramework, _settings.CheckTransitiveDependencies).Values.ToArray());
                    }
                }

                GetNonSensitivePackages(out var nonSensitivePackages);
                if (_settings.ErrorSettings.IgnoredPackages.Length > 0)
                {
                    foreach (var(project, packages) in _projects.ToArray())
                    {
                        IgnorePackages(in packages, _settings.ErrorSettings.IgnoredPackages, out var projPackages);
                        _projects[project] = projPackages;
                    }
                }
                Log.Logger.Information("Loaded {packageCount} packages", _projects.Sum(p => p.Value.Length));

                if (_settings.ErrorSettings.BlockedPackages.Length > 0)
                {
                    CheckBlockedPackages();
                }
                if (_settings.ErrorSettings.AllowedPackages.Length > 0)
                {
                    CheckAllowedPackages();
                }
                Dictionary <string, Dictionary <string, Vulnerability> > vulnDict = null;
                if (_settings.OssIndex.Enabled)
                {
                    Log.Logger.Verbose("Checking with OSSIndex for Vulnerabilities");
                    vulnDict =
                        new Scanner(_nuGetFile, _settings.OssIndex.BreakIfCannotRun, UserAgentString, _settings.OssIndex.Username, _settings.OssIndex.ApiToken)
                        .GetVulnerabilitiesForPackages(nonSensitivePackages.SelectMany(p => p.Value).ToArray());
                }

                if (_settings.NVD.Enabled)
                {
                    Log.Logger.Verbose("Checking the embedded NVD source for Vulnerabilities");

                    foreach (var(proj, pkgs) in _projects)
                    {
                        vulnDict =
                            new NVD.Scanner(_nuGetFile, TimeSpan.FromSeconds(_settings.NVD.TimeoutInSeconds),
                                            _settings.NVD.BreakIfCannotRun, _settings.NVD.SelfUpdate)
                            .GetVulnerabilitiesForPackages(pkgs,
                                                           vulnDict);
                    }
                }

                Log.Logger.Information("ignoring {ignoredCVECount} Vulnerabilities", _settings.ErrorSettings.IgnoredCvEs.Length);
                if (_settings.ErrorSettings.IgnoredCvEs.Length > 0)
                {
                    VulnerabilityData.IgnoreCVEs(vulnDict, _settings.ErrorSettings.IgnoredCvEs);
                }

                ReportVulnerabilities(vulnDict);
                return(_settings.WarnOnly ? 0 : NumberOfVulnerabilities);
            }
            catch (Exception e)
            {
                var msBuildMessage = MsBuild.Log(_nuGetFile, MsBuild.Category.Error,
                                                 $"Encountered a fatal exception while checking for Dependencies in {_nuGetFile}. Exception: {e}");
                Console.WriteLine(msBuildMessage);
                Log.Logger.Fatal(msBuildMessage);
                return(-1);
            }
        }
Пример #14
0
        public void WhenSlnExists_ThenRead()
        {
            var sln = new DotNetSolution(SlnText);

            Assert.That(sln.MajorVersion, Is.EqualTo(16));
        }
Пример #15
0
        private bool CreateProjectSolution()
        {
            using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...".TTR(), 2))
            {
                pr.Step("Generating C# project...".TTR());

                string resourceDir = ProjectSettings.GlobalizePath("res://");

                string path = resourceDir;
                string name = (string)ProjectSettings.GetSetting("application/config/name");
                if (name.Empty())
                {
                    name = "UnnamedProject";
                }

                string guid = CSharpProject.GenerateGameProject(path, name);

                if (guid.Length > 0)
                {
                    var solution = new DotNetSolution(name)
                    {
                        DirectoryPath = path
                    };

                    var projectInfo = new DotNetSolution.ProjectInfo
                    {
                        Guid = guid,
                        PathRelativeToSolution = name + ".csproj",
                        Configs = new List <string> {
                            "Debug", "Release", "Tools"
                        }
                    };

                    solution.AddNewProject(name, projectInfo);

                    try
                    {
                        solution.Save();
                    }
                    catch (IOException e)
                    {
                        ShowErrorDialog("Failed to save solution. Exception message: ".TTR() + e.Message);
                        return(false);
                    }

                    // Make sure to update the API assemblies if they happen to be missing. Just in
                    // case the user decided to delete them at some point after they were loaded.
                    Internal.UpdateApiAssembliesFromPrebuilt();

                    pr.Step("Done".TTR());

                    // Here, after all calls to progress_task_step
                    CallDeferred(nameof(_RemoveCreateSlnMenuOption));
                }
                else
                {
                    ShowErrorDialog("Failed to create C# project.".TTR());
                }

                return(true);
            }
        }
Пример #16
0
        private bool CreateProjectSolution()
        {
            using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...".TTR(), 3))
            {
                pr.Step("Generating C# project...".TTR());

                string resourceDir = ProjectSettings.GlobalizePath("res://");

                string path = resourceDir;
                string name = (string)ProjectSettings.GetSetting("application/config/name");
                if (name.Empty())
                {
                    name = "UnnamedProject";
                }

                string guid = CsProjOperations.GenerateGameProject(path, name);

                if (guid.Length > 0)
                {
                    var solution = new DotNetSolution(name)
                    {
                        DirectoryPath = path
                    };

                    var projectInfo = new DotNetSolution.ProjectInfo
                    {
                        Guid = guid,
                        PathRelativeToSolution = name + ".csproj",
                        Configs = new List <string> {
                            "Debug", "Release", "Tools"
                        }
                    };

                    solution.AddNewProject(name, projectInfo);

                    try
                    {
                        solution.Save();
                    }
                    catch (IOException e)
                    {
                        ShowErrorDialog("Failed to save solution. Exception message: ".TTR() + e.Message);
                        return(false);
                    }

                    pr.Step("Updating Godot API assemblies...".TTR());

                    string debugApiAssembliesError = Internal.UpdateApiAssembliesFromPrebuilt("Debug");

                    if (!string.IsNullOrEmpty(debugApiAssembliesError))
                    {
                        ShowErrorDialog("Failed to update the Godot API assemblies: " + debugApiAssembliesError);
                        return(false);
                    }

                    string releaseApiAssembliesError = Internal.UpdateApiAssembliesFromPrebuilt("Release");

                    if (!string.IsNullOrEmpty(releaseApiAssembliesError))
                    {
                        ShowErrorDialog("Failed to update the Godot API assemblies: " + releaseApiAssembliesError);
                        return(false);
                    }

                    pr.Step("Done".TTR());

                    // Here, after all calls to progress_task_step
                    CallDeferred(nameof(_RemoveCreateSlnMenuOption));
                }
                else
                {
                    ShowErrorDialog("Failed to create C# project.".TTR());
                }

                return(true);
            }
        }
Пример #17
0
        private void GenerateSolutionFiles(string namePostfix, IEnumerable <Module> modules, string configurationGroup,
                                           HashSet <string> projectWhitelist, params string[] externalDefineConstants)
        {
            Log.Heading("Generating solution projects files");
            using (new Log.ScopedIndent())
            {
                MasterConfiguration = configurationGroup;
                Solution solution = Reader.Solution;

                Configuration currentConfiguration = solution
                                                     .ConfigurationGroups[MasterConfiguration].Configurations
                                                     .First().Value;

                Directory.CreateDirectory(Reader.Solution.OutputDir);

                foreach (Module module in modules)
                {
                    Log.Heading("Generating module '{0}' with project count of {1}",
                                module.Name, module.ProjectIdLookup.Count);
                    using (new CompositeDisposable(
                               new Log.ScopedIndent()))
                    {
                        ExpandableVars.Instance.SetExpandableVariable(ExpandableVars.VAR_MODULE_NAME, module.Name);
                        foreach (Project.Identifier projectId in module.ProjectIdLookup.Values)
                        {
                            if (!module.Configurations[currentConfiguration].Projects.ContainsKey(projectId.Name))
                            {
                                // Project was excluded for this configuration group.
                                Log.Info(
                                    "Project '{0}' for configuration '{1} - {2}' is excluded from generation",
                                    projectId.Name,
                                    currentConfiguration.GroupName,
                                    currentConfiguration.Name);
                                continue;
                            }

                            Log.Heading("Generating project '{0}' with GUID '{1}' at source path '{2}'",
                                        projectId.Name, projectId.Guid, projectId.AbsoluteSourcePath);

                            using (new Log.ScopedIndent())
                            {
                                ExpandableVars.Instance.SetExpandableVariable(ExpandableVars.VAR_PROJECT_NAME,
                                                                              projectId.Name);

                                var removedRefs = new HashSet <string>();
                                foreach (Project project in module.Configurations.Values
                                         .SelectMany(c => c.Projects.Values).Where(p => p.Name == projectId.Name))
                                {
                                    foreach (string r in project.ExcludeProjectRefs(Reader.ExcludedProjects))
                                    {
                                        removedRefs.Add(r);
                                    }
                                }

                                if (removedRefs.Count > 0)
                                {
                                    Log.Debug("Removing excluded projects refs:");
                                    Log.IndentedCollection(removedRefs, Log.Debug);
                                }

                                var projectTemplate = new DotNetProject
                                {
                                    Generator               = this,
                                    Solution                = Reader.Solution,
                                    Module                  = module,
                                    ProjectName             = projectId.Name,
                                    ProjectIdLookup         = projectIdLookup,
                                    CurrentConfiguration    = currentConfiguration,
                                    ExternalDefineConstants = externalDefineConstants.ToHashSet(),
                                    ProjectNamePostfix      = namePostfix,
                                };

                                Log.Debug("Project name is {0}", projectId.Name);

                                string projectText = projectTemplate.TransformText();
                                string projectPath =
                                    Path.Combine(
                                        Reader.Solution.OutputDir,
                                        projectId.AbsoluteSourcePath,
                                        projectId.Name + namePostfix) + ".csproj";

                                Log.Info("Writing project to disk at path '{0}'", projectPath);
                                Directory.CreateDirectory(Path.GetDirectoryName(projectPath));
                                File.WriteAllText(projectPath, projectText);
                            }
                        }
                    }
                }
            }

            Log.Heading("Generating main solution file '{0}'.sln", Reader.Solution.Name);
            using (new Log.ScopedIndent())
            {
                Log.Debug("Project Whitelist:");
                Log.IndentedCollection(projectWhitelist, Log.Debug);

                var solutionTemplate = new DotNetSolution
                {
                    Generator = this,
                    Solution  = Reader.Solution,
                    Modules   = Reader.Modules,
                    ActiveConfigurationGroup =
                        Reader.Solution.ConfigurationGroups[MasterConfiguration],
                    ProjectNamePostfix = namePostfix,
                    ProjectWhitelist   = projectWhitelist,
                };

                string solutionText = solutionTemplate.TransformText();
                string solutionPath =
                    Path.Combine(
                        Reader.SolutionConfigDir,
                        Reader.Solution.OutputDir,
                        Reader.Solution.Name + namePostfix) + ".sln";

                Log.Info("Writing solution to disk at path '{0}'", solutionPath);
                File.WriteAllText(solutionPath, solutionText);
            }

            Log.Info("Finished generating solution '{0}' for configuration group '{1}'",
                     Reader.Solution.Name,
                     configurationGroup);
        }