private void Show_Mode2()//双手比较模式 { // Compare_Label.Show(); Compare_Text.Show(); Eculid_Label.Show(); Eculid_Text.Show(); DotMult_Lable.Show(); DotMult_Text.Show(); FingerList.Show(); LeapStatus.Show(); VHand_name_Label.Hide(); VHand_Name_TextBox.Hide(); Hand_Description.Hide(); UpLoad_Button.Hide(); }
private void Show_Mode3()//存储模式 { Compare_Label.Hide(); Compare_Text.Hide(); Eculid_Label.Hide(); Eculid_Text.Hide(); DotMult_Lable.Hide(); DotMult_Text.Hide(); FingerList.Hide(); //LeapStatus.Hide(); VHand_name_Label.Show(); VHand_Name_TextBox.Show(); VHand_Name_TextBox.Text = ""; VHand_Name_TextBox.ReadOnly = false; Hand_Description.Show(); Hand_Description.ReadOnly = false; UpLoad_Button.Show(); }
private void Show_Mode1()//单手比较模式 { // Compare_Label.Show(); Compare_Text.Show(); Eculid_Label.Show(); Eculid_Text.Show(); DotMult_Lable.Show(); DotMult_Text.Show(); FingerList.Show(); LeapStatus.Show(); VHand_name_Label.Show(); VHand_Name_TextBox.Show(); //VHand_Name_TextBox.Text = hb.hand_name; VHand_Name_TextBox.ReadOnly = true; Hand_Description.Hide(); UpLoad_Button.Hide(); }