public override void _Ready() { VisualServer.SetDefaultClearColor(Color.Color8(0, 0, 0, 255)); Camera camera = new Camera() { Current = true, }; camera.SetScript(ResourceLoader.Load("res://maujoe.camera_control/camera_control.gd") as GDScript); AddChild(camera); AddChild(new WorldEnvironment() { Environment = new Godot.Environment() { BackgroundColor = Color.Color8(85, 85, 85, 255), BackgroundMode = Godot.Environment.BGMode.Color, }, }); AddChild(DosScreen = new DosScreen() { GlobalTransform = new Transform(Basis.Identity, new Vector3(0, 0, -2)), }); }
public override void _Ready() { VisualServer.SetDefaultClearColor(Color.Color8(0, 0, 0, 255)); AddChild(ARVROrigin = new ARVROrigin()); ARVROrigin.AddChild(ARVRCamera = new ARVRCamera() { Current = true, }); ARVROrigin.AddChild(LeftController = new ARVRController() { ControllerId = 1, }); LeftController.AddChild(GD.Load <PackedScene>("res://OQ_Toolkit/OQ_ARVRController/models3d/OculusQuestTouchController_Left.gltf").Instance()); ARVROrigin.AddChild(RightController = new ARVRController() { ControllerId = 2, }); RightController.AddChild(GD.Load <PackedScene>("res://OQ_Toolkit/OQ_ARVRController/models3d/OculusQuestTouchController_Right.gltf").Instance()); AddChild(new WorldEnvironment() { Environment = new Godot.Environment() { BackgroundColor = Color.Color8(0, 0, 0, 255), BackgroundMode = Godot.Environment.BGMode.Color, }, }); AddChild(DosScreen = new DosScreen() { GlobalTransform = new Transform(Basis.Identity, new Vector3(0, 0, -2)), }); DosScreen.Screen.WriteLine("Platform detected: " + OS.GetName()); switch (OS.GetName()) { case "Android": Path = "/storage/emulated/0/"; ARVRInterface = ARVRServer.FindInterface("OVRMobile"); State = PermissionsGranted ? LoadingState.DOWNLOAD_SHAREWARE : LoadingState.ASK_PERMISSION; break; default: ARVRInterface = ARVRServer.FindInterface("OpenVR"); State = LoadingState.DOWNLOAD_SHAREWARE; break; } if (ARVRInterface != null && ARVRInterface.Initialize()) { GetViewport().Arvr = true; } LeftController.Connect("button_pressed", this, nameof(ButtonPressed)); RightController.Connect("button_pressed", this, nameof(ButtonPressed)); }