public void Initialize(PlayScene scene) { mNoteSystem.Initialize(scene); mDoorSystem.Initialize(scene); mGameUIPage = scene.UIPage; mPlayerChar = scene.PlayerCharObj; NoteDeleteObj = scene.NoteDeleteObj; DDongViewObj = scene.DDongViewObj; mPlayerChar.Initialize(); InGameEffect_Slow = scene.InGameEffect_Slow; InGameEffect_Double = scene.InGameEffect_Double; InGameEffect_Revive = scene.InGameEffect_Revive; InGameEffect_Start = scene.InGameEffect_Start; // AdManager.Instance.RequestInterstitialAd(); // AdManager.Instance.RequestRewardBasedVideo(); }