Пример #1
0
 public void ActivateSwitch()
 {
     active = true;
     storedValue.RuntimeValue = active;
     thisDoor.Open();
     mySprite.sprite = activeSprite;
 }
Пример #2
0
    private void OpenDoor()
    {
        if (playerInteract.Interact())
        {
            interacted = true;

            if (doorSwitch.isLocked() == false)
            {
                if (doorSwitch.isClosed())
                {
                    doorSwitch.Open();
                }
                else if (doorSwitch.isOpen())
                {
                    doorSwitch.Close();
                }
            }
        }
    }