public override bool DoEvent(DoomEvent e) { if (e.Type != EventType.KeyDown) { return(true); } if (e.Key == DoomKey.Enter || e.Key == DoomKey.Space || e.Key == DoomKey.LControl || e.Key == DoomKey.RControl) { this.page--; if (this.page == -1) { this.Menu.Close(); } this.Menu.StartSound(Sfx.PISTOL); } if (e.Key == DoomKey.Escape) { this.Menu.Close(); this.Menu.StartSound(Sfx.SWTCHX); } return(true); }
public bool DoEvent(DoomEvent e) { if (this.stage != 2) { return(false); } if (e.Type == EventType.KeyDown) { if (this.castDeath) { // Already in dying frames. return(true); } // Go into death frame. this.castDeath = true; this.castState = DoomInfo.States[(int)DoomInfo.MobjInfos[(int)Finale.castorder[this.castNumber].Type].DeathState]; this.castTics = this.castState.Tics; this.castFrames = 0; this.castAttacking = false; if (DoomInfo.MobjInfos[(int)Finale.castorder[this.castNumber].Type].DeathSound != 0) { this.StartSound(DoomInfo.MobjInfos[(int)Finale.castorder[this.castNumber].Type].DeathSound); } return(true); } return(false); }
public override bool DoEvent(DoomEvent e) { if (e.Type != EventType.KeyDown) { return(true); } if (this.textInput != null) { var result = this.textInput.DoEvent(e); if (this.textInput.State == TextInputState.Canceled) { this.textInput = null; } else if (this.textInput.State == TextInputState.Finished) { this.textInput = null; } if (result) { return(true); } } if (e.Key == DoomKey.Up) { this.Up(); this.Menu.StartSound(Sfx.PSTOP); } if (e.Key == DoomKey.Down) { this.Down(); this.Menu.StartSound(Sfx.PSTOP); } if (e.Key == DoomKey.Enter) { this.textInput = this.choice.Edit(() => this.DoSave(this.index)); this.Menu.StartSound(Sfx.PISTOL); } if (e.Key == DoomKey.Escape) { this.Menu.Close(); this.Menu.StartSound(Sfx.SWTCHX); } return(true); }
public bool DoEvent(DoomEvent e) { if (this.gameState == GameState.Level) { return(this.world.DoEvent(e)); } else if (this.gameState == GameState.Finale) { return(this.finale.DoEvent(e)); } return(false); }
public bool DoEvent(DoomEvent e) { if (e.Type == EventType.KeyDown) { this.buffer[this.p] = e.Key.GetChar(); this.p = (this.p + 1) % this.buffer.Length; this.CheckBuffer(); } return(true); }
public override bool DoEvent(DoomEvent e) { if (e.Type != EventType.KeyDown) { return(true); } if (e.Key == DoomKey.Escape) { this.Menu.Close(); this.Menu.StartSound(Sfx.SWTCHX); } return(true); }
public override bool DoEvent(DoomEvent e) { if (e.Type == EventType.KeyDown) { if (this.action != null) { this.action(); } this.Menu.Close(); this.Menu.StartSound(Sfx.SWTCHX); return(true); } return(true); }
public bool DoEvent(DoomEvent e) { if (this.active) { if (this.current.DoEvent(e)) { return(true); } if (e.Key == DoomKey.Escape && e.Type == EventType.KeyDown) { this.Close(); } return(true); } else { if (e.Key == DoomKey.Escape && e.Type == EventType.KeyDown) { this.SetCurrent(this.main); this.Open(); this.StartSound(Sfx.SWTCHN); return(true); } if (e.Type == EventType.KeyDown && this.app.State == ApplicationState.Opening) { if (e.Key == DoomKey.Enter || e.Key == DoomKey.Space || e.Key == DoomKey.LControl || e.Key == DoomKey.RControl || e.Key == DoomKey.Escape) { this.SetCurrent(this.main); this.Open(); this.StartSound(Sfx.SWTCHN); return(true); } } return(false); } }
public bool DoEvent(DoomEvent e) { var ch = e.Key.GetChar(); if (ch != 0) { this.text.Add(ch); this.typed(this.text); return(true); } if (e.Key == DoomKey.Backspace && e.Type == EventType.KeyDown) { if (this.text.Count > 0) { this.text.RemoveAt(this.text.Count - 1); } this.typed(this.text); return(true); } if (e.Key == DoomKey.Enter && e.Type == EventType.KeyDown) { this.finished(this.text); this.state = TextInputState.Finished; return(true); } if (e.Key == DoomKey.Escape && e.Type == EventType.KeyDown) { this.canceled(); this.state = TextInputState.Canceled; return(true); } return(true); }
public override bool DoEvent(DoomEvent e) { if (this.endCount != -1) { return(true); } if (e.Type != EventType.KeyDown) { return(true); } if (e.Key == DoomKey.Y || e.Key == DoomKey.Enter || e.Key == DoomKey.Space) { this.endCount = 0; Sfx sfx; if (DoomApplication.Instance.IWad == "doom2" || DoomApplication.Instance.IWad == "freedoom2" || DoomApplication.Instance.IWad == "plutonia" || DoomApplication.Instance.IWad == "tnt") { sfx = QuitConfirm.doom2QuitSoundList[this.random.Next() % QuitConfirm.doom2QuitSoundList.Length]; } else { sfx = QuitConfirm.doomQuitSoundList[this.random.Next() % QuitConfirm.doomQuitSoundList.Length]; } this.Menu.StartSound(sfx); } if (e.Key == DoomKey.N || e.Key == DoomKey.Escape) { this.Menu.Close(); this.Menu.StartSound(Sfx.SWTCHX); } return(true); }
public bool DoEvent(DoomEvent e) { if (!this.options.NetGame && this.options.Skill != GameSkill.Nightmare) { this.cheat.DoEvent(e); } if (this.autoMap.Visible) { if (this.autoMap.DoEvent(e)) { return(true); } } if (e.Key == DoomKey.Tab && e.Type == EventType.KeyDown) { if (this.autoMap.Visible) { this.autoMap.Close(); } else { this.autoMap.Open(); } return(true); } if (e.Key == DoomKey.F12 && e.Type == EventType.KeyDown) { if (this.options.Deathmatch == 0) { this.ChangeDisplayPlayer(); } return(true); } return(false); }
public override bool DoEvent(DoomEvent e) { if (e.Type != EventType.KeyDown) { return(true); } if (e.Key == DoomKey.Y || e.Key == DoomKey.Enter || e.Key == DoomKey.Space) { this.action(); this.Menu.Close(); this.Menu.StartSound(Sfx.PISTOL); } if (e.Key == DoomKey.N || e.Key == DoomKey.Escape) { this.Menu.Close(); this.Menu.StartSound(Sfx.SWTCHX); } return(true); }
public override bool DoEvent(DoomEvent e) { if (e.Type != EventType.KeyDown) { return(true); } if (e.Key == DoomKey.Up) { this.Up(); this.Menu.StartSound(Sfx.PSTOP); } if (e.Key == DoomKey.Down) { this.Down(); this.Menu.StartSound(Sfx.PSTOP); } if (e.Key == DoomKey.Enter) { if (this.DoLoad(this.index)) { this.Menu.Close(); } this.Menu.StartSound(Sfx.PISTOL); } if (e.Key == DoomKey.Escape) { this.Menu.Close(); this.Menu.StartSound(Sfx.SWTCHX); } return(true); }
public bool DoEvent(DoomEvent e) { if (this.options.Skill != GameSkill.Nightmare) { this.cheat.DoEvent(e); } if (this.autoMap.Visible) { if (this.autoMap.DoEvent(e)) { return(true); } } if (e.Key == DoomKey.Tab && e.Type == EventType.KeyDown) { if (this.autoMap.Visible) { this.autoMap.Close(); } else { this.autoMap.Open(); } return(true); } if (e.Key == DoomKey.F12 && e.Type == EventType.KeyDown) { return(true); } return(false); }
public abstract bool DoEvent(DoomEvent e);
public override bool DoEvent(DoomEvent e) { if (e.Type != EventType.KeyDown) { return(true); } if (this.textInput != null) { var result = this.textInput.DoEvent(e); if (this.textInput.State == TextInputState.Canceled) { this.textInput = null; } else if (this.textInput.State == TextInputState.Finished) { this.textInput = null; } if (result) { return(true); } } if (e.Key == DoomKey.Up) { this.Up(); this.Menu.StartSound(Sfx.PSTOP); } if (e.Key == DoomKey.Down) { this.Down(); this.Menu.StartSound(Sfx.PSTOP); } if (e.Key == DoomKey.Left) { var toggle = this.choice as ToggleMenuItem; if (toggle != null) { toggle.Down(); this.Menu.StartSound(Sfx.PISTOL); } var slider = this.choice as SliderMenuItem; if (slider != null) { slider.Down(); this.Menu.StartSound(Sfx.STNMOV); } } if (e.Key == DoomKey.Right) { var toggle = this.choice as ToggleMenuItem; if (toggle != null) { toggle.Up(); this.Menu.StartSound(Sfx.PISTOL); } var slider = this.choice as SliderMenuItem; if (slider != null) { slider.Up(); this.Menu.StartSound(Sfx.STNMOV); } } if (e.Key == DoomKey.Enter) { var toggle = this.choice as ToggleMenuItem; if (toggle != null) { toggle.Up(); this.Menu.StartSound(Sfx.PISTOL); } var simple = this.choice as SimpleMenuItem; if (simple != null) { if (simple.Selectable) { if (simple.Action != null) { simple.Action(); } if (simple.Next != null) { this.Menu.SetCurrent(simple.Next); } else { this.Menu.Close(); } } this.Menu.StartSound(Sfx.PISTOL); return(true); } if (this.choice.Next != null) { this.Menu.SetCurrent(this.choice.Next); this.Menu.StartSound(Sfx.PISTOL); } } if (e.Key == DoomKey.Escape) { this.Menu.Close(); this.Menu.StartSound(Sfx.SWTCHX); } return(true); }
public bool DoEvent(DoomEvent e) { if (e.Key == DoomKey.Add || e.Key == DoomKey.Quote) { if (e.Type == EventType.KeyDown) { this.zoomIn = true; } else if (e.Type == EventType.KeyUp) { this.zoomIn = false; } return(true); } else if (e.Key == DoomKey.Subtract || e.Key == DoomKey.Hyphen) { if (e.Type == EventType.KeyDown) { this.zoomOut = true; } else if (e.Type == EventType.KeyUp) { this.zoomOut = false; } return(true); } else if (e.Key == DoomKey.Left) { if (e.Type == EventType.KeyDown) { this.left = true; } else if (e.Type == EventType.KeyUp) { this.left = false; } return(true); } else if (e.Key == DoomKey.Right) { if (e.Type == EventType.KeyDown) { this.right = true; } else if (e.Type == EventType.KeyUp) { this.right = false; } return(true); } else if (e.Key == DoomKey.Up) { if (e.Type == EventType.KeyDown) { this.up = true; } else if (e.Type == EventType.KeyUp) { this.up = false; } return(true); } else if (e.Key == DoomKey.Down) { if (e.Type == EventType.KeyDown) { this.down = true; } else if (e.Type == EventType.KeyUp) { this.down = false; } return(true); } else if (e.Key == DoomKey.F) { if (e.Type == EventType.KeyDown) { this.follow = !this.follow; if (this.follow) { this.world.ConsolePlayer.SendMessage(DoomInfo.Strings.AMSTR_FOLLOWON); } else { this.world.ConsolePlayer.SendMessage(DoomInfo.Strings.AMSTR_FOLLOWOFF); } return(true); } } else if (e.Key == DoomKey.M) { if (e.Type == EventType.KeyDown) { if (this.marks.Count < 10) { this.marks.Add(new Vertex(this.viewX, this.viewY)); } else { this.marks[this.nextMarkNumber] = new Vertex(this.viewX, this.viewY); } this.nextMarkNumber++; if (this.nextMarkNumber == 10) { this.nextMarkNumber = 0; } this.world.ConsolePlayer.SendMessage(DoomInfo.Strings.AMSTR_MARKEDSPOT); return(true); } } else if (e.Key == DoomKey.C) { if (e.Type == EventType.KeyDown) { this.marks.Clear(); this.nextMarkNumber = 0; this.world.ConsolePlayer.SendMessage(DoomInfo.Strings.AMSTR_MARKSCLEARED); return(true); } } return(false); }