Пример #1
0
 private void Awake()
 {
     DontDestroyOnLoad(this);
     instance = this;
     if (GameObject.Find(gameObject.name) && GameObject.Find(gameObject.name) != this.gameObject)
     {
         Destroy(GameObject.Find(gameObject.name));
     }
 }
Пример #2
0
 private void Awake()
 {
     //pickcontrolObj = GameObject.Find("PickerController");
     //dontdestroyedObject = GameObject.Find("DontDestroyObject");
     DontDestroyScript = GameObject.Find("DontDestroyObject").GetComponent <DontDestoryOnLoadScript>();
 }