public async Task HandleAsync(DomainEventContext context, FirstLaunchIndicatedEvent @event) { using (await IsolatedDatabaseAccess.Open()) { _database.UsageStatistics.FirstLaunchTime = @event.Time; } await context.EmitAsync(new ActionSucceededNotification()); }
public async Task HandleAsync(DomainEventContext context, ProxySettingsLoadedEvent @event) { using (await IsolatedDatabaseAccess.Open()) { _database.ProxySettings = @event.ProxySettings; } await context.EmitAsync(new ProxySettingsLoadedNotification(@event.ProxySettings)); }
public async Task HandleAsync(DomainEventContext context, GameStartedEvent @event) { using (await IsolatedDatabaseAccess.Open()) { _database.GameLaunchingStatuses[@event.FilePath] = @event.Status; } await context.EmitAsync(new ApplicationStartedNotification(@event.Status)); }
public async Task HandleAsync(DomainEventContext context, LastEditedGameProfileUpdatedEvent @event) { using (await IsolatedDatabaseAccess.Open()) { _database.LastEditedGameProfileId = @event.Id; } await context.EmitAsync(new ActionSucceededNotification()); }
public async Task HandleAsync(DomainEventContext context, TextureManagementSettingsUpdatedEvent @event) { using (await IsolatedDatabaseAccess.Open()) { _database.TextureManagementSettings = @event.Settings; } await context.EmitAsync(new ActionSucceededNotification()); }
public async Task HandleAsync(DomainEventContext context, ProxyActivationStatusLoadedEvent @event) { using (await IsolatedDatabaseAccess.Open()) { _database.ProxyActivationStatuses[@event.ApplicationFilePath] = @event.ActivationStatus; } await context.EmitAsync(new ProxyActivationStatusLoadedNotification(@event.ActivationStatus)); }
public async Task HandleAsync(DomainEventContext context, ApplicationSettingsUpdatedEvent @event) { using (await IsolatedDatabaseAccess.Open()) { _database.ConstantSettings.ApplicationCommunicationPort = @event.ApplicationCommunicationPort; _database.ConstantSettings.ProxyCommunicationPort = @event.ProxyCommunicationPort; } await context.EmitAsync(new ActionSucceededNotification()); }
public async Task HandleAsync(DomainEventContext context, InitializeEvent @event) { using (await IsolatedDatabaseAccess.Open()) { _database.ConstantSettings.ApplicationCommunicationPort = @event.ApplicationSettings.ApplicationCommunicationPort; _database.ConstantSettings.ProxyCommunicationPort = @event.ApplicationSettings.ProxyCommunicationPort; _database.Games.Clear(); _database.Games.AddRange(@event.Games); _database.LastEditedGameProfileId = @event.LastEditedGameProfileId; _database.TextureManagementSettings = @event.TextureManagementSettings; _database.UsageStatistics = @event.UsageStatistics; } await context.EmitAsync(new ActionSucceededNotification()); }
public async Task HandleAsync(DomainEventContext context, GameUpdatedEvent @event) { using (await IsolatedDatabaseAccess.Open()) { var game = FindGameById(@event.Id); if (game == null) { throw new EntityNotFoundException($"game with id: {@event.Id} could not be found"); } game.Name = @event.Name; game.FilePath = @event.FilePath; } await context.EmitAsync(new ActionSucceededNotification()); }
public async Task HandleAsync(DomainEventContext context, GameProfileUpdatedEvent @event) { using (await IsolatedDatabaseAccess.Open()) { var game = FindGameByProfileId(@event.GameProfile.Id); if (game == null) { throw new EntityNotFoundException($"game with game profile id: {@event.GameProfile.Id} could not be found"); } game.Profiles.Remove(gameProfile => gameProfile.Id == @event.GameProfile.Id); game.Profiles.Add(@event.GameProfile); } await context.EmitAsync(new ActionSucceededNotification()); }