Пример #1
0
        // PERFORM_MUTATION
        //
        public void performMutation(DataElement obj, int num)
        {
            logger.Debug("performMutation(num=" + num + ")");

            Dom.Array objAsArray = (Dom.Array)obj;

            //if (num == 0)
            //  return;
            if (num < objAsArray.Count)
            {
                // remove some items
                for (int i = objAsArray.Count - 1; i >= num; --i)
                {
                    if (objAsArray[i] == null)
                    {
                        break;
                    }

                    objAsArray.RemoveAt(i);
                }
            }
            else if (num > objAsArray.Count)
            {
                // add some items, but do it by replicating
                // the last item over and over to save memory
                objAsArray.ExpandTo(num);
            }
        }
Пример #2
0
        public void SlurpArray()
        {
            string xml = @"
<Peach>
	<DataModel name='TheDataModel'>
		<String name='str' value='Hello'/>
		<Block name='blk' minOccurs='1'>
			<String name='val'/>
		</Block>
	</DataModel>

	<StateModel name='TheState' initialState='State1'>
		<State name='State1'>
			<Action type='output'>
				<DataModel ref='TheDataModel'/>
			</Action>
		</State>
	</StateModel>

	<Test name='Default'>
		<StateModel ref='TheState'/>
		<Publisher class='Console'/>
	</Test>
</Peach>
";

            PitParser parser = new PitParser();

            Dom.Dom dom = parser.asParser(null, new MemoryStream(ASCIIEncoding.ASCII.GetBytes(xml)));

            Dom.Array array = dom.tests[0].stateModel.states["State1"].actions[0].dataModel[1] as Dom.Array;
            array.ExpandTo(50);

            PeachXPathNavigator navi = new PeachXPathNavigator(dom);
            var iter = navi.Select("//str");

            if (!iter.MoveNext())
            {
                Assert.Fail();
            }

            DataElement valueElement = ((PeachXPathNavigator)iter.Current).currentNode as DataElement;

            if (valueElement == null)
            {
                Assert.Fail();
            }

            if (iter.MoveNext())
            {
                Assert.Fail();
            }

            iter = navi.Select("//val");

            if (!iter.MoveNext())
            {
                Assert.Fail();
            }

            int count = 0;

            do
            {
                var setElement = ((PeachXPathNavigator)iter.Current).currentNode as DataElement;
                if (setElement == null)
                {
                    Assert.Fail();
                }

                setElement.DefaultValue = valueElement.DefaultValue;
                ++count;
            }while (iter.MoveNext());

            // When Array.ExpandTo() is used, it duplicates the element and adds that
            // same element over and over, so there are really only 2 unique elements in the array...
            Assert.AreEqual(2, count);
            Assert.AreEqual(50, array.Count);

            int hash = 0;

            for (int i = 0; i < array.Count; ++i)
            {
                if (i <= 1)
                {
                    hash = array[i].GetHashCode();
                }

                Assert.AreEqual(hash, array[i].GetHashCode());
                var b = array[i] as Block;
                Assert.NotNull(b);
                Assert.AreEqual("Hello", (string)b[0].DefaultValue);
            }
        }