Пример #1
0
    public void TriggerDialog(DogEmotion em)
    {
        var data = GetEmotion(em);

        dialogText.text   = data.text;
        dialogPanel.color = data.color;
        dialogPanel.gameObject.SetActive(true);
        decayTimer = DialogDecayTime;
    }
Пример #2
0
    EmotionData GetEmotion(DogEmotion em)
    {
        string val = System.Enum.GetName(typeof(DogEmotion), em);

        return(Emotions.Single(e => e.name == val));
    }