Пример #1
0
 private static void OpenChannel()
 {
     try
     {
         objDistributed = new DocumentManagmentClient();
         objDistributed.Open();
     }
     catch (Exception ex)
     {
         new CustomLog().Exception(ex);
         new CustomLog().ProxyException(System.Reflection.MethodBase.GetCurrentMethod().Name, 0, true);
         throw;
     }
 }
Пример #2
0
 private static void CloseChannel()
 {
     try
     {
         if (objDistributed != null)
         {
             if (objDistributed.State != CommunicationState.Faulted)
             {
                 objDistributed.Close();
             }
             else
             {
                 objDistributed.Abort();
             }
         }
     }
     catch (CommunicationException ex)
     {
         new CustomLog().CommunicationException(ex);
         new CustomLog().ProxyException(System.Reflection.MethodBase.GetCurrentMethod().Name, 0, true);
         // Communication exceptions are normal when
         // closing the connection.
         objDistributed.Abort();
     }
     catch (TimeoutException ex)
     {
         new CustomLog().TimeoutException(ex, Types.ErrorLevel.Error);
         new CustomLog().ProxyException(System.Reflection.MethodBase.GetCurrentMethod().Name, 0, true);
         // Timeout exceptions are normal when closing
         // the connection.
         objDistributed.Abort();
     }
     catch (Exception ex)
     {
         new CustomLog().Exception(ex, Types.ErrorLevel.Error);
         // Any other exception and you should
         // abort the connection and rethrow to
         // allow the exception to bubble upwards.
         objDistributed.Abort();
         throw;
     }
     finally
     {
         // This is just to stop you from trying to
         // close it again (with the null check at the start).
         // This may not be necessary depending on
         // your architecture.
         objDistributed = null;
     }
 }
Пример #3
0
        /// <summary>
        /// Metodo Dispose da Classe
        /// </summary>
        public void Dispose()
        {
            objDistributed = null;

            System.GC.SuppressFinalize(this);
        }