Пример #1
0
 private static void EliteAPI_DockingGrantedEvent(object sender, DockingGrantedInfo e)
 {
     //This method will be ran every time the player is allowed to dock.
     if (EliteAPI.Status.Gear != true) //If the gear is not deployed, deploy it.
     {
         Keyboard.KeyPress(Keys.L);
     }
 }
Пример #2
0
        internal static void EliteAPI_DockingGrantedEvent(object sender, DockingGrantedInfo e)
        {
            EmbedBuilder embed = new EmbedBuilder();

            embed.WithAuthor("About to dock");
            embed.WithTitle($"Allowed docking at {e.StationName}");
            embed.WithDescription($"In {Main.EliteAPI.Location.StarSystem}" + Environment.NewLine +
                                  $"Landing pad {e.LandingPad}");

            Main.Send(embed);
        }