Пример #1
0
 public void HideDocUI()
 {
     _canvas.enabled = false;
     _selected.transform.localScale = new Vector3(1, 1, 1);
     _selected          = null;
     _showTextAnimation = false;
 }
Пример #2
0
    void SetDoc(DocUIPosition pos, string txt, DocUIMood mood, float scale)
    {
        _selected = docImagesByPosition.FirstOrDefault(i => i.docPosition == pos);

        _selected.gameObject.SetActive(true);
        //_selected.text.text = _currentShowinText;
        _selected.text.text             = txt;
        _selected.transform.localScale *= scale;
        SetMoodSprite(_selected.image, mood);
    }